Bug: Offset minus channels -- visual representation

Version: 3.3.0 build 549

There is unexpected behavior when using offset when "removing" / minus channels.

This shows up in the visual indiciator of fixtures in most cases, and in many cases can also impact how offset is applied to channel selection.

Example:

Group 1: channels 1 thru 5

CLI: Group 1 - 3  Offset

Shows:

 

Mirror in shows the wrong visual:

However setting @ 20 thru 80 produces the expected output

Example 2:

CLI: Group 1 + 6 - 3

Produces:

Adding Per Group 2

It looks like it just might be a case of it incorrectly detecting the correct number of fixture objects to show. 

I thought there might have been a situation where this problem impacts actual channel selection, but I've been unable to reproduce it. So it might simply be cosmetic.


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