Hello. This is a follow-up to my earlier post.
Since that post I've updated all our desks to 3.3.1 and the issue still persists.
It seems like I've stumbled across a case, where the actual output of the effects engine seems to break (rather than Encoder wheels maybe being the problem like described in my other post)
My Steps to Reproduce this issue: Create a Linear Effect with a Saw-tooth Pattern; Change the Effect Size to 50; Select Multiple fixtures (in my case generic Dimmers) and set them at 50; Apply the Effect to the selection; Decrease the Effect Cycle time down from where its currently at.
Expected Effect Pattern:
Actual Effect Pattern being output (from what i can tell):
From what i can tell, this anomaly only happens when using some variation of the Saw-tooth pattern. Found this randomly while programing and wanted to investigate further. I'm sure this can't be expected behavior.