hello
using 3.3.3 build 10
when using "create magick sheet from channel location" in the augment3d panel, the location of the channels in the magick sheet do not have the same position.
example :
using : top down and scale 100
the channel in augment3d is located at (x;y) : 6;3
the channel in the magick sheet is located at (x;y) : 580;299
why not put them at (x;y) : 600;300 ?
is it a bug or a normal behavior ?