Eos Nomad NOOB needs help, please!

Hi, all. I'm really way more of an audio guy, so this lighting stuff is confusing me to no end. Here's my scenario:

I have ETC Nomad running on a laptop. I have the dongle. I have a Gadget II interface. I have a spare ColorSource PAR light as my test subject (although I believe it's putting out erroneous colors, which is why it's a bench spare now...but it does seem to still work).

I'm attaching a diagram of what my current setup at work looks like. It's a mixture of DMX controllers and PAR lights. The laptop that used to run all of this crashed, so I installed Nomad on a fresh laptop. I don't have any old configuration files to go by, but I traced out all the light wiring myself, so I know the information in the diagram is accurate. Ultimately, this is what I'm trying to control. However, since I'm an absolute NOOOOB with Nomad, for now I'm just trying to learn how to control the single light I mentioned earlier.

Every video I've tried watching starts right out of the gate talking about patching and the Live Table, and setting up cues, etc. Whoa, slow down! For now, is there a quickstart that teaches a clown like me how to just turn one light on and off?

Thanks for any help. 

Studio Lights generic.pdf

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  • Quickstart

    Open the patch tab (press the + sign on the tabs at the bottom of the screen and chose patch) then type a channel number eg 1

    press A (for at) 

    press 1 (the DMX address you have set you PAR to - assuming it is 1)

    press enter to save that.

    Click in the Type column on the grid

    then at the bottom of the screen select Search and type colorsource in the box and find your fixture in the list (there maybe more than one patch profile for a fixture as most fixtures have several modes they can be setup in that use 1 or more dmx addresses eg intensity,red,green,blue etc)

    It should then show in the grid the chanel number 1, the address you chosen and ColourSource Par 5ch or whatever you chose.

    Then on the virtual keyboard click on Live

    The type in 

    1 F enter

    and the fixture should go to full.

    To control the color easiest is to open the color picker tab (+ on the tab bar and color picker)

    Make sure the channel number eg 1 above is still on the command line and then your can pick any colour with the mouse.

    Hope that helps

  • Great stuff! So, I went ahead and set my test light to Addy 30 on the light. I followed your steps (but using 30 instead of 1) and it's doing what you said. Thanks. Now...I notice that in my Patch window, the upper part is showing next to Channel 1 Addresses of 30-34. I'm putting together that this light is a 5-channel fixture, with Channel 1 being Intensity, 2 being Red, 3 Green, 4 Blue and 5 is the Strobe (according to the light's manual). Do these "channels" correspond to the 5 "addresses"? Is Ch 1 the same as Addy 30, Ch 2 is Addy 31, etc? 

    Thanks for helping me out. I'm sure once I get these early parts figured out, I'll be ok. I still have those DMX controllers to solve, but for now I'm happy with my test light.

  • Modern lighting control software makes it easier to work with devices that needs lots of addresses.  So the channel refers to the physical fixture,  so channel 1 is light 1 and channel 2 is another light which might be at address 35-39.  

    (It would be impossible to work with the more advanced lights like moving heads if you had to set the value of each DMX address manually eg the moving heads I took delivery of this weekend run in 26 or 32 address modes)

    The channels concept is also useful as you can swap the fixture type and the colour params etc will still go to the right dmx address even if say the light just had Red, Green, Blue and no separate intensity channel.

  • I'm starting to get it. Side question: My DMX controllers are these Inphase DMX 5204 units. I take it these also have their own set of addresses. I don't see "Inphase" in my list of Manufacturers, however. Not sure how to add a channel for these, and I have several set to different addresses.

  • Yes there is probably not a named patch for these. 

    A google search seemed to suggest that they have Intensity, Strobe, Red, Green, Blue in that order.

    If in the search you type ISRGB you will get some generic patches that might work for this.  

    You are slightly in the trial an error zone, unless you have an accurate dmx chart for the device, which is sometimes not the case with what is in the manuals of the fixture. 

    So if there is not a prebuilt patch for you fixture you can copy an existing one and edit it, but that is a perhaps a bit of a big step at this stage,  So trying to find one of those generic ones that matches is going to be the quickest for you.

  • The in phase units are a 5 output device. So it could support Red, Green, Blue, Amber, White.

    You don’t have to use all the output terminals. It is possible to use only the first 3 for rgb and ignore the last 2. You would still have to allow for the extra dmx addresses if patching more than one. This type of crevice is common and can be found in patch under generic LEDxxxxx (with x being the different colours like rgbaw)

    I hope this helps a little. Keep asking questions and exploring options we are happy to help

    Regards

    Geoff

  • Ok, so if a PAR light is a 5-channel device (int,r,g,b,strobe) and it's physically set to addy 50, that means that the addresses of 50-54 are automatically gobbled up from my total count of 1024. So I need to now stay away from that block of addresses, unless of course I want to add another light at that same address that will receive the same commands as the first light. From my diagram, I have DMX units (5-channel) at Addresses 1, 6, 15, 20, 100, and 105. Am I correct to think that the spacing of these addresses is to allow for the 5-channel block of addresses to be taken up by each? (And the terminology of "address" vs "channel" is starting to get confusing)

    The reason for this question is that my diagram shows that I have a DMX controller set to Address 6, but I have another set to Address 10. Isn't there an address overlap conflict here at 10?

    Thanks, everyone. Gotta love a good forum support thread. 

  • Yes as you say if its a 5 channel device then it "eats" up 5 addressees.   

    (Dont know if you are at all IT literate but DMX is basically just a string of 512 characters that are continually transmitted on the wire 44 times a second - the fixtuer just grabs the characters at the offset from the start of that,  the address and takes the 0 thru 255 value of each byte to control the relevant parameter of the device. So a 5 channel device at address 40 grabs the 40th, 41st... 44th character out of the string)

    There is confusion around the word channel as the fixture manufacture refers to each parameter address as a channel,  whereas software controlled lighting desk use channel to represent the fixture as a whole.

    Yes the gaps in the dmx addresses of the devices are so they values aimed at one fixture dont control things in another fixture.  eg if you set (on the light not the console) one of your RGB lights at 10 and the next one at 11 you'd find when you turn on the green of the first one the red on the second one came on,  as the Green of the first one would be at address 11 on the wire and so the light at 11 would see it as a command for its red.

    Yes there does seem to be an overlap if one 5 channel device is at address 5 and the next at 10.  In fact the console will not let you patch it like that.   So if it is really like that then either it never worked or the device is not actually 5 channel. eg its just a simple RGB 3 channel (some LED tape light DMX drivers I have are 8 time 3 channel,  so simply setup as an RGB fixture at addresses like 100,103,106 .... 

  • Well here goes- A lighting guy trying to put it in to audio terms. Think of an 8 way stage box where you plug in your microphones for a drum kit. Now the stage box numbers start at 1 and go to 8. These are the "channels or parameters (RGB etc)" of the fixture. Now you take the tails of the stage box and you connect them to the mixer inputs say 11 to 18. This is where you addressed the fixture and now your mixer can control the microphones. Unless you use y adapters, you can only have one mic on one channel (lets keep this simple because there is lots of things you can do in digital mixing) if you did use a y split then you could feed 2 mics into the one input but no independent control (in lighting this is called hard patching where 2 or more fixtures are addressed the same). I see you have watched videos but have they been the offical ETC videos? When I was starting out, I found them to be really good. 

    I hope this was not confusing for you. It makes sense in my head for a lighting guy.

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  • Well here goes- A lighting guy trying to put it in to audio terms. Think of an 8 way stage box where you plug in your microphones for a drum kit. Now the stage box numbers start at 1 and go to 8. These are the "channels or parameters (RGB etc)" of the fixture. Now you take the tails of the stage box and you connect them to the mixer inputs say 11 to 18. This is where you addressed the fixture and now your mixer can control the microphones. Unless you use y adapters, you can only have one mic on one channel (lets keep this simple because there is lots of things you can do in digital mixing) if you did use a y split then you could feed 2 mics into the one input but no independent control (in lighting this is called hard patching where 2 or more fixtures are addressed the same). I see you have watched videos but have they been the offical ETC videos? When I was starting out, I found them to be really good. 

    I hope this was not confusing for you. It makes sense in my head for a lighting guy.

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