multiple channels on one address? (i know...)

i know, no lighting desk i know of can do that, but hey, why not? i was thinking, e.g. when on tour, it happens sometimes that i instead of two different spots for one position i just use one. i can't see a reason why i shouldn't be able to patch two channels into one address? of course there would have to be rules to decide what happens if both channels have a level. that could be HTP, i think.

so, is there a real reason, why i can't do this (other than that the desk simply doesn't let me do it)?

thanks in advance, Ueli

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  • I have done what you want to do on an Ion.

    What you are trying to do is not a patch thing. You want to make channel 2 do what channel 1 is being told to do. I think it still worked as ch 2 at the same time, this wasn't exactly our situation.

    We needed to add a led controler to a show, some new stuff and one chan we wanted to mimic an existing one. The fight took three times as long as the reprograming would have taken but we did win. After a patch merge with the saved file the rest of the show worked again too. We put this down to too many random ideas.

    Sadly I can't remember how we got there, but we did. I currently don't have a desk to probe on, or a show file from that production.

    I have emailed the designer who may remember some of it and I will get the show file in the next few days.

    If any of the ETC gurus want to add some clarity to this I will print the responce to be filed under "you know you have"

    Daz

  • It may have had something to do with pixelmapping - I have yet to start using that featureset on the console, but I believe it will get the results the OP is looking for.

  • I hate to mention Strand, but somthing like the Live automod feature might help.

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