Mark and Partial Block

Hi all,

First off: coming from an Obsession 2 background, I understand the reasons for blocking channels in cues where they have been recorded at the tracked level, i.e. if channel 1 goes to full in cue 1 (and tracks) and when recording cue 4, channel 1 is recorded at full, then a partial block appears on that channel. Having the block is a good way to know that there is a redundant ‘hard’ command in that cue.

That’s fine, it can be slight tedious to clear all those blocks but essentially … fine.

Now (unlike when programming the Obsession 2) when I’m recording cues with moving lights, I will create the state, record it and then mark all the moving bits.

In this example, channel 1 in cue 4 moves to FP1. If I mark channel 1 in cue 3 then I get partial blocks on channel 1 in cue 4.

Surely the raison d'être of mark is to make sure the NIP’s are the same in the previous cue. Therefore, is the block not redundant (unsightly and a bit of a pain in the bum)?

My understanding of tracking is that data recorded will track ahead until it hits a point where it is told to change. Therefore, if you change the light upstream in the cue list, the data will track on until it hits the downstream cue, then it will change.

So my question is… why does mark create the partial block, as its function is to make sure that the NIPS are in the previous cue?

Also, does this become redundant when I can [system blocks: disabled]?  

Sorry for the long post

Crispy

Parents
  • I actually deal with this exact issue regularly on the O2.  It can be annoying to have to constantly be clearing partial blocks after marking moves, but I understand why it creates the block.  The problem comes when you set ML1 to FP1 in cue 47, and then you set ML1 to FP1 in cue 23 (completely unrelated) to track.  You then realize that you really wanted it at FP2 in cue 23.  You make that change to track.  If the console didn't create the partial block in 47 then you're screwed because the change tracks too far.  That's how the Expression behaves.  I've gotten bit by that too.

    Anyways, isn't the "mark and reference" feature supposed to solve all of this?
     

Reply
  • I actually deal with this exact issue regularly on the O2.  It can be annoying to have to constantly be clearing partial blocks after marking moves, but I understand why it creates the block.  The problem comes when you set ML1 to FP1 in cue 47, and then you set ML1 to FP1 in cue 23 (completely unrelated) to track.  You then realize that you really wanted it at FP2 in cue 23.  You make that change to track.  If the console didn't create the partial block in 47 then you're screwed because the change tracks too far.  That's how the Expression behaves.  I've gotten bit by that too.

    Anyways, isn't the "mark and reference" feature supposed to solve all of this?
     

Children
No Data
Related