no intensity on cue faders

hi everybody,

 

im out here with a eos(first time) and just mentioned that i cant use the intensity faders on my cuelists.

on every console i know the faders are responsible for the intensity of the corresponding cuelist,

but not on the eos ?!

did i miss something is this a feature or is this a bug ?

i really would like to change this setting somewhere if possible !!!

 

yours,

mike 

 

 

 

 

  • I also looked for this feature.  The process would be loading a cuelist onto a fader, and then that fader is the "Master" for that cuelist. 

    There should be a way to enable/disable this function on a list by list basis, and a global setting to default it on or off.

     

    Try going into Setup>Desk and enabling or disabling AUTO PLAYBACK.

     I haven't had a chance to try this out yet, but it might be what we are looking for.

  • Auto Playback is a different, unrelated, feature which determines if your changes are moved from manual control to the playback when you record to a cue (levels displayed in red become displayed in blue). The full name for the feature is "Autoplayback on Record"

    The playback faders only control the intensity if you set the cue's intensity time to manual [Cue 1 Time Manual] or if you move the slider to 0 before pressing go to let Eos know to capture the intensities for manual control.

  • Dan,

     What we are looking for is something that is used often in the programming and running of moving lights for special events/corporate events/tv/rock etc.,  but not so much for theatre.  It allows you to program a show with moving lights live and create dynamic looks with pre-built cues lists on the fly.  This isn't a very important feature for theatre, where things have a certain linearity thats consistant, and I can create inhibitives to pull down conventionals for ML focus.

    My two cents is that we should seriously consider adding this functionality to future software versions, with the aforementioned enable/disable option both globaly and on a per-fader or per-cuelist basis.

     

    Thoughts anyone else?

  • Just to be clear---

    The option would change the function of the fader to a master for whatever cuelist is loaded onto that fader, and the ability of the master to function would be independant of timing and Cue GO.   This is a big departure of fader functionality from previous ETC desks, but would allow the EOS to better bridge the gap between moving light/concert desks and theatre/conventional desks. 

  • This is something that I posted about earlier that a customer of mine had asked about (See post entitled "3 Questions")  I would agree that this is something that needs to be looked at for future versions...

     

     

  • Mike, the physical faders have three different behaviors, based on how the cue is programmed.  The default position of the fader is full.

    a)  if there is no manual timing assigned to the cue at all, the fader overrides only intensity.  Therefore, if you press the Go button, at any time, you can drop the fader off of full to take manual control of the intensity transition of the cue.  If you drop the fader to zero before you press go, you have locked the intensity transition to manual control.

    b)  if there is any manual timing in the cue (either at a cue level or discretely at a channel/parameter level) the fader controls the transition of those parameters (and cannot be used to override just the intensity)

    c)  if you want to take over the entire cue transition manually, you press [Man Override] & [Load].

    Does this make sense?

    a
  • hello everybody,

    thank u all for your replies.

    like david already mentioned this is probably a function used mainly on events etc. 

    the point is, i just need to have the intensity of the actual cue on that fader. 

    i dont care about manual transitions, but i need more direct access on my cuelists 

    for example i have a cuelist stored with a complex sequence with pan/tilt/intensity 

    and i need to fade this in and out frequently on certain events that just happen.

    in my eyes it is strange that i have faders with "no function" when the cue is played

    i would like to have a option to use the faders as submasters for the intensitys of my active cues.

    hope this makes sense...

    mike

     

  • Hi Mike,

    I totally agree - Int control via playback faders is on my wishlist, too.

    Cheers, Markus

  •  

    In this case you need to do the following:

     Record your cue. (eg cue n)

    Then hit [Blind Sub n] - This selects your sub.

    Then hit [group] [cue] n [enter] - this selects all your channels in that cue and puts the intensities to the level in that cue.

    Now you control your intensities on a sub.

    Hope that helps

    Crispy

  • Hey all sorry for the long post in advance...I'm just trying to be clear. 

     Crispy,

     If we wanted to just make a sub that would be easy.  What we are looking for is:

     -Record Cuelist 1

    -Load Cuelist 1 onto Fader 1

    -Hit Go as you please, advancing through the cue list

    -At any time, whether a cue is currently running or not, use the fade to control the overall intensity of any active cues in that cuelist. 

     Repeat this as necessary with multiple cue lists.

    For example I could have a primary cuelist with stage looks on fader one, a cuelist that chased the various red channels of the 20 colorblazes around the room on fader two, and a cuelist on fader three that chases the blue channels, a list on 4 that controls focus points of my US moving lights, and a list on 5 that controls pan and tilt effects of my US movers.  With the fader controlling the overall intensity channels of the active cue in the list, at any time I can change the look on stage and the room in a very dynamic way.  I can run a show on the fly, with very little programming time and the show potentially running out of order, and achieve looks that would take hours to program in seconds, just by having some forethought and writing a bunch of "stock" chases, focus points and effects.  Of course the above scenario is a VERY basic run down...but gives you an idea of what's possible.  What's more I can write all of the effects and chases offline at home, and show up to have a really amazing show in just a couple of hours of tweaking.  This is exactly the scenario that I'm often in on corporate/industrial events or sales meetings, when I arrive, load in, and program in the same day, and then start a week long "show" first thing in the morning.  This allows the client to have their event in a more flexible manner, and retain the production value they would have if the event actually stuck to a script.

     This is the standard function on the Hog, the Maxxyz, and many other moving light desks, which is one of the things that makes those desks so useable for tv, concerts, etc.

  • This method of operation is precisely what I believe will open up the door to a whole other market of users.  I understand that the desk was not specifically designed for live/corporate event-type scenarios such as described, but in my own use of the desk in live event scenarios, this is the single most important feature that I personally believe would be the most useful to me.  I do understand there are other desks that may do this more readily, but I love the user interface and it is one of the most intuitive desks I've ever used, and I'd love to be able to use it as an apples-to-apples replacement for other desks for live event/corporate/industrial gigs...instead of trying to figure out a work-around when I run into this scenario. All that said, I've not yet programmed a show with the new release of code, so perhaps I'm speaking out of turn...
  • I may be totally off here, but from what you all have been describing the Congo seems to be a more suitable lighting console for you events.
  • Ok, guys.  Let's pull this back a bit.  Right now, the fader associated with the cue list controls:

     First --- any manual transitions recorded in the cue.

    If there are no manual transitions in the cue, by default, the fader can override only the intensity (a change that we are making in 1.4 removes the "hold" attribute for a cue.  Transitions will be automatically held on the fader even after the fader has reached full).

    If you use [Man Override] + [Load], you can control all of the parameters moving in the cue manually.

     What behavior are you looking for.  Sorry, its not quite clear to me. (Perhaps not enough coffee yet).....

    ;-)

     a 

     

  • Anne - can you clarify what removing the hold attribute will then allow the fader to do?

    All that we're looking for is that the fader is an Intensity Grand Master, if you will, for any fixtures currently playing back in the cue currently running on the fader. 



    [edited by: jabadger at 12:14 PM (GMT -6) on Wed, Jan 09 2008]
  • Sure.  Couple of things here though.  Just to clarify exactly how the faders work.

    Since the playback is a crossfader, the potentiometer is a manual override of the transition between the current cue and the incoming cue.  So, if you are sitting in cue 1, which has channel 1 at 50, and you are crossfading into cue 2, which sets channel 1 to zero, the fader is controlling the transition between those two looks.  If you grab the potentiometer, you can manually fade from the current value back down to zero on the fader (which sets channel 1 to 50) or to full on the fader, which sets channel 1 to zero.     Right now, unless you put a "hold" value on the cue, as soon as the cue is complete, the cue is "released" from the potentiometer.  This means that you can no longer effect the level of the cue with the potentiometer.  

    We will remove "hold" in 1.4.  This will mean that even after the cue is complete, the potentiometer can continue to affect the active cue.   How that works will be based on three different variables.

    If the cue had any manual timing values, those are the values that are "held" for control on the fader.  But again, its not a GM.... when you drop the fader down, you will be fading back to the value that the channel previously had (bear with me for a minute and I'll explain the why part of that).

    If the cue did not have any manual timing, it is the intensity transitions that are "held".  Again, though, if you drop the fader, you will be going back to the previous cue values.

    If you had overridden the cue using [Manual Override] and [Load] - all of the parameters moving in the cue are maintained and you can fade them manually back to their previous state.

    Here's the reason that we made the faders work the way they do.  And this example is courtesy of John Featherstone... its the best one I know.  You have a base look on the stage.  You have another look that has a ballyhoo out into the audience.  You want to be able to manually fade your ballyhoo from the base look out into the audience as the CEO walks out.  And then as he returns, you want to fade the ballyhoo back in to the stage. so you are using the potentiometer to manually control the transitions back and forth between two different looks. You can see how this could apply to an intensity value as well.   

    If you want the potentiometer to master the intensity as a GM.... and fading the value down then behaves in that manner, it seems that is an alternate behavior requirement.  FYI, we are adding non-intensity parameters on submasters in 1.4..... in that release, you can choose to have the intensity fade to zero when potentiometer is dropped, or have it return to the last LTP/HTP winner.  I think that will help.

    Anyway... thoughts on that?

    Anne 



    [edited by: Anne Valentino at 1:15 PM (GMT -6) on Wed, Jan 09 2008] [edited by: Anne Valentino at 1:15 PM (GMT -6) on Wed, Jan 09 2008] [edited by: Anne Valentino at 1:14 PM (GMT -6) on Wed, Jan 09 2008]
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