A 'fade out area' for Augment3d-Zones would be great.
You could set it to a specific distance, so a beam that touches the zone fades from it's current intensity to zero as it moves further into the zone.
A 'fade out area' for Augment3d-Zones would be great.
You could set it to a specific distance, so a beam that touches the zone fades from it's current intensity to zero as it moves further into the zone.