All the fixtures on a pipe will have the same Y and Z values, just the X value changes. For starters, the rotation could match it's neighbors. I would like to be able to do something like
Chan 2 [thru] 10 {Position} {Orientation} [Recall From] 1
To change the X position later, I would like a syntax that lets me spread it out, e.g. Chan 1 thru 10 Position_X at -10 thru +10
As I am working with this, I'm learning to use the system so this is less important. Perhaps a video showing fixtures being patched would help. I brought in fixtures from my magic sheet and that helps, but still a lot of work. The magic sheet lets me work in 2D, making it easier to place fixtures and the Z is the same for all of them. Or I can select the ones with the same Z in patch and set it. That is working well.