When adding channels to a running effect in a subsequent cue (e.g., Cue 1: Ch 1-5; Cue 2: Ch 1-5 + 10-11), the effect for the entire channel set restarts instantly.
This causes a visible snap in 0 seconds, ignoring the effect's entry time.
New channels added to an active effect should respect the defined entry time.
Instead of a hard restart for all channels, the additional channels (10+11) should fade into the running cycle smoothly.
While duplicating effects is a workaround, it is inefficient during fast-paced programming.
Sometimes time is scarce and this small mistake can have very jarring consequences.