With the exception of Apex and the 24k Ion, Most consoles have a low output limit when considering pixels. For example, the ION my local theatre just purchased has a 2048 output limit and my Nomad dongle unlocked has a 6144 output limit. Thus a limit of about 2,000 pixels for the Nomad. Taken at 144 Pixels/m translates to a max of 13m of adressible tape before accounting for any other fixtures. At ~$9 a meter, the tape is extremely low cost compared with the outputs the pixels occupy. Could ETC come up with a way to exclude pixels from the output count or otherwise make a low-cost option to expand the output count for pixel-intensive applications? Some possible resolutions include.
- Exclude generic fixture type RGB 8bit from the output limit.
- Make the pixel mapper a separate $ addon that would have unlimited outputs for anything directly patched in the pixel mapper.
- Allow a large separate output limit for anything patched in the pixel mapper.
- Create a new fixture profile that would not count against the output limit.
Thanks for your understanding. I can always run pixels through external software, but I love the EOS environment and would love to use it for larger pixel installations.