Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • show control - fader

    • Planned for Future on
    • 4 Comments
    Hey there, I'd like to be able to map show control events to faders, not only to submasters etc. Thanks Lars
  • Virtual Focus Tapes

    • Planned for Future on
    • 2 Comments
    Hi, The ability to add focus tapes would be useful. Or the ability to a grid overlay of some kind? Thoughts? David
  • Gobo Flip

    • 2 Comments
    I was going through the Hamilton project workbook with 3.0 and I realized there's no way to flip a gobo in augmented. I can rotate it as many degrees as a want but I can't flip the image over. Obviously could do a work around with another program, but...
  • Ability to set the path movers take

    • 3 Comments
    It would be nice if there was the ability to set the path for the movers to take during a cue, similar to the path one can set for colors. I know that it is possible to just do multiple cues to set focus points, but when they have to be run in manual...
  • Make "Offline" a big red warning

    • 0 Comments
    When using the console in offline mode, it is easy to forget about it afterwards, especially if auto start is configured and it automatically selects offline because is was the last selected option. The "Offline" warning in the bottom right corner should...
  • Coloring of PSD Rows

    • 1 Comment
    Hello, I would very much like a way to customize cuelists like being able to colorize a row(cue or part) to make it stand out. For example all cues triggered by Qlab could be purple, and timecode triggered cues could become red. The PSD is elegant and...
  • switch sACN-priority per Address on/off and set it

    • 0 Comments
    Hello there, i stumbled over Priority per Address while using a new Fixture. The new Fixture had some problem with this special type of priority. Since i had heard of some other issues with sACN in the past i wonder if they are related. Futher...
  • Record Groups while in Patch

    • 0 Comments
    Hello, I would love to be able to record groups while patching. In most cases we patch groups of lights in an order that we would eventually make groups. During patching the channel selection is already in the command line and could very quickly be...
  • Timeline-based Show Control

    • 4 Comments
    I would love to be able to have a timeline-based look at my Show Control Events. The spreadsheet-like view really gets in the way when dealing with lots of actions.
  • Feature Request: Include Augment3d position/rotation data in Print>Patch (or add new option for Augment3d data)

    • 1 Comment
    Use case: I created a model of my venue in Augment3d using the current patch. We are planning to remount a show from a few years ago, later this year, and I'm planning to work out some programming issues in Augment3d in advance. I have the old show file...