Encoders for Repeats and Buddies

It would be really cool if there could be a way to map the Repeats and Buddies functions to encoders. Maybe they could live as a second wheelset under Effects?

Think of the possibilities when used in conjuction with Fan!
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  • [quote=teerickson]
    1) Have a new wheelset with grouping and buddying open when the grouping toolbar is opened from the main toolbar.

    2) Add the Effects wheelset to the wheelset editor in the preferences window and add options for grouping and buddying.


    :hijacked: (Sort Of)

    Upon looking at this I think of several things. In MS Excel there is the "series" feature that populates cells in a series. Example is 1 in row 1 and then the series multiplier advances row 2 to 2 row 3 to 3 etc. Obviously the advantage of this is to keep from typing a ton.

    The Hog Could use a feature like this too. I am not sure what others say. I'm a mathematician so numbers series and sequences are native to me. I can open the programmer and click-set-type, click-set-type and create the look I see in my head sometimes faster than using the fan wheel.

    What would be nice though is to do a selection order change and then utilize a series tool to populate the column. Obviously this would require wrap-around values when we get to 100% or 360 degrees or 256 etc. but just imagine the time this would save.

    Furthermore, if we were to apply this concept to both of Tom's step 1 and step 2, then we would have a matrix editor that MA would covet (sort Of).

    This new feature would add very well to the grouping toolbar. At the same time too this would be a good time to implement the feature where a user touches a wheel set and types a value. Like with Catalyst where we could press beam, beamgroup, then type an indicator value like 1/231 for wheel 1 at lib 231 or 2/17 for file 17.

    :hijacked: (my own post)
    Why we're at it, how about a toolbar button that allows us to change value of a parameter. For example, pan from "default pan" or "percentage" or "value" and then another one for timecodes for the inframe and out frame feature on media servers. (I might be a mathematician but that's just too much math.
Reply
  • [quote=teerickson]
    1) Have a new wheelset with grouping and buddying open when the grouping toolbar is opened from the main toolbar.

    2) Add the Effects wheelset to the wheelset editor in the preferences window and add options for grouping and buddying.


    :hijacked: (Sort Of)

    Upon looking at this I think of several things. In MS Excel there is the "series" feature that populates cells in a series. Example is 1 in row 1 and then the series multiplier advances row 2 to 2 row 3 to 3 etc. Obviously the advantage of this is to keep from typing a ton.

    The Hog Could use a feature like this too. I am not sure what others say. I'm a mathematician so numbers series and sequences are native to me. I can open the programmer and click-set-type, click-set-type and create the look I see in my head sometimes faster than using the fan wheel.

    What would be nice though is to do a selection order change and then utilize a series tool to populate the column. Obviously this would require wrap-around values when we get to 100% or 360 degrees or 256 etc. but just imagine the time this would save.

    Furthermore, if we were to apply this concept to both of Tom's step 1 and step 2, then we would have a matrix editor that MA would covet (sort Of).

    This new feature would add very well to the grouping toolbar. At the same time too this would be a good time to implement the feature where a user touches a wheel set and types a value. Like with Catalyst where we could press beam, beamgroup, then type an indicator value like 1/231 for wheel 1 at lib 231 or 2/17 for file 17.

    :hijacked: (my own post)
    Why we're at it, how about a toolbar button that allows us to change value of a parameter. For example, pan from "default pan" or "percentage" or "value" and then another one for timecodes for the inframe and out frame feature on media servers. (I might be a mathematician but that's just too much math.
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