Flashing Green LEDs on Faders????

I think I've seen this before...back in the ver1 OS. I have a console with two fader flash buttons blinking GREEN LEDs. What does this mean? How do I get rid of it?
  • Problem solved. I just moved a cuelist to the fader and the LEDs recycled themselves back to red. I am now at Defcon 4. Still would like to know wtf?
  • Scott,

    We have a couple of rare issues that can cause some unexpected LED states. One of the more common ones is the List and Macro LEDs turning on. We have defects open for these issues and there have been discussions here, but we've never been able to track down how to get this to happen. Luckily, I've never seen it actually affect the operation of the console. It's just a cosmetic glitch. If you happen to figure out how to reproduce what you saw, please let me know.

    Thanks.
  • Thanks Tom. This looks to be like one of those things that will be tricky to reproduce. Out of curiousity, what does the future hold for the use of the GREEN LEDs on the flash buttons?
  • Scott,

    I haven't seen any specifications that call for implementing the second colours on our bi-colour LEDs. It's certainly possible that this will happen in the future, but there aren't any plans that I'm currently aware of.
  • Okay, I'm sure I'm not the first, but I shall give my two cents about these LEDs. What if any cuelist that is active is a green LED and if the fader is an Inhibitor, Red? Kind-a makes sense, no?
  • I was just going to submit the same request as Scott.

    I love the idea of an Inhibitor being red and active lists being green.

    Now, what about scenes being red and green?
  • When the indicator on the flash button goes green, it means you're in Double Score Mode.