Going out on a limb here . . .

I remember at one point if i have a group or fixtures selected, the attribute palletes would become useable based on the fixtures selected (at least i remeber this on the hogII). I may be missing something here, but i don't think im getting that anymore . . .
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  • I'm still just not seeing this fail. I just did a clean install of Hog 3PC v2.1 b1618 on my PC and palette announciation is working just as I'd expect.

    I launched a new show.
    I patched 2 HES x.Spots, 2 Martin MAC 2K Performance, and 2 VL3500 Spot.
    I generated Auto-Palettes.
    I opened my Palettes view.

    When I select one or two fixture types, some of my beam palettes gray out as unavailable. When I select all fixtures, all palettes are available.

    Can you tell me how and where you're seeing this fail?

    Thanks.
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  • I'm still just not seeing this fail. I just did a clean install of Hog 3PC v2.1 b1618 on my PC and palette announciation is working just as I'd expect.

    I launched a new show.
    I patched 2 HES x.Spots, 2 Martin MAC 2K Performance, and 2 VL3500 Spot.
    I generated Auto-Palettes.
    I opened my Palettes view.

    When I select one or two fixture types, some of my beam palettes gray out as unavailable. When I select all fixtures, all palettes are available.

    Can you tell me how and where you're seeing this fail?

    Thanks.
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