I remember at one point if i have a group or fixtures selected, the attribute palletes would become useable based on the fixtures selected (at least i remeber this on the hogII). I may be missing something here, but i don't think im getting that anymore . . .
I'm still just not seeing this fail. I just did a clean install of Hog 3PC v2.1 b1618 on my PC and palette announciation is working just as I'd expect.
I launched a new show. I patched 2 HES x.Spots, 2 Martin MAC 2K Performance, and 2 VL3500 Spot. I generated Auto-Palettes. I opened my Palettes view.
When I select one or two fixture types, some of my beam palettes gray out as unavailable. When I select all fixtures, all palettes are available.
Can you tell me how and where you're seeing this fail?
I'm still just not seeing this fail. I just did a clean install of Hog 3PC v2.1 b1618 on my PC and palette announciation is working just as I'd expect.
I launched a new show. I patched 2 HES x.Spots, 2 Martin MAC 2K Performance, and 2 VL3500 Spot. I generated Auto-Palettes. I opened my Palettes view.
When I select one or two fixture types, some of my beam palettes gray out as unavailable. When I select all fixtures, all palettes are available.
Can you tell me how and where you're seeing this fail?