Continious color change

Hi all,

I want to make different cue list with color chases.
Here is a example:
I made 2 cue lists:
- cuelist 1: cue 1: first fixture blue, second ficture red
cue 2: first fixture red, second ficture blue
- cuelist 2: cue 1: first fixture yellow, second ficture green
cue 2: first fixture green, second ficture yellow
Both cuelist should play continuous till the other one is triggered.

I tried this with the follow command in the cue lists. The only problem is that stomping isn't working then. They told me it's u bug in this post. It's only happening when the last cue is set as follow.

Is there an other option to create it?

I hope someone can help me because I'm really stuck.
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  • If that doesn't work try making another list

    Cue 1: Fixtures in Red using CMY values the in the effects table use sine/step/whatever on the:
    Cyan (fixture 1 offset 0, fixture 2 offset 180)
    Yellow (fixture offset 180. fixture 2 offset 0)

    Cue 2: Fixture in yellow using CMY values and a sine/step again on:
    Cyan (fixture 1 offset 0, fixture 2 offset 180)


    Something like that should get you in the ball park, you may need to play with effects sizes and the base values to aim for the shades you're after



    Gordo
Reply
  • If that doesn't work try making another list

    Cue 1: Fixtures in Red using CMY values the in the effects table use sine/step/whatever on the:
    Cyan (fixture 1 offset 0, fixture 2 offset 180)
    Yellow (fixture offset 180. fixture 2 offset 0)

    Cue 2: Fixture in yellow using CMY values and a sine/step again on:
    Cyan (fixture 1 offset 0, fixture 2 offset 180)


    Something like that should get you in the ball park, you may need to play with effects sizes and the base values to aim for the shades you're after



    Gordo
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