Save play time.

I'm having an issue that may be just one of those things but thought I'd ask anyway. How long roughly should it take to save a show? I'm sure our Congo Jnr is getting slower and slower, it now seems to take around 30s to save as in press modify on save, the play file has been updated message shows almost instantly but the console locks and the hour glass appears for about 30s before you regain control.

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  • Hi Richard,

    For a large show file, it might take 30 seconds. It mainly depends on how much attribute data you have recorded.

    However, this is something that we want to improve. In the next release, it will be significantly faster.

    PS. Are you using the FileServer feature of Congo? If so, refreshing the File tree in the Browser is also something that we are improving for the next release.

  • Anders,

    I've just checked and timed our console, and with a new blank play with only a default 1:1 patch, nothing saved, it's taking around 1minutes 10 seconds to save a play. Just for comparison the OLE saves a similarly empty play instantly. I'm sure this console did not used to be that slow!

    Richard

  • Does loading also take this long?

    What about the FileServer option? Are you using it? If you are, can you try disabling it to see if it makes any difference?

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  • Aha! Spot on, I forgot that we have used a file server in the past, and it's still configured for it even though that machine is no longer present on the same network as the Congo. Disabling it has sped things up no end!

    Alls well anyway now, but loading also took a long time, although it never bothered me as much. I suppose when you're trying to fit in quick saves during an intensive plot 30s to a minute can seem forever to hold people up.

    Many thanks,

    Richard

  • I am happy that we found the reason. Unfortunately, having a FileServer path to a non-existing machine creates very long timeouts in Windows. In the next software version, we are handling the file tree update as a completely separate background task to avoid these delays.