Augment 3d Fixture Model Yoke Issue

Hi, 

I have an issue with all my moving fixtures in the Augment 3d where the bases of the fixtures seem to be flipped compared to the actual heads?

I've tried flipping the fixture, but it only ruins the digital fixtures alignment with the real world (I actually don't have to do anything to make it match my hung fixtures).

Its also causing the beams to be cut off as the digital fixtures are seeing the geometry of the weird model.

I'm running latest version Eos 3.0 (not beta) on an Ion XE. 

Thanks,

Related