A3D - VW Import Ability to ignore addresses?

I might be missing something but it seems when you import into A3D from VW 2020 there is no way to ignore the addresses of the incoming VW file, which is mostly an issue because it will knock out the patch in EOS if you've made a mistake in VW and there's no way to avoid it that I can see.

It also seems that if multi-cell fixtures are not channeled like that in VW the import will just remove all the patch information in EOS.

It would be nice if the address field could be ignored on import in A3D.

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