Ion Macro Execute on Complete

Hi there,

Quick question for you all. Is there a way of making the execute of a cue happen at the end of the Cue Time. Rather than at the start ?

I was thinking about a Macro, but this could apply to anything I guess.

For a particular project, I am seeking to fire a macro at the completion of every single cue, so whilst I could do Macro Wait to wait for the required length of time, something for the whole show would be better.

Any thoughts ?

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  • You need the values in the point cues to be tracked so that they automatically update whenever you update the 'real' cue.

    Creating these 'utility' point cues [Cue Only] (or asserting them) could break your show when the 'real' cue before is updated.
    They need to be completely 'blank' with no moves in them.

    Edit: Just realised what you meant.

    These utility cues shouldn't be recorded [Cue only] because the value in the 'real' cue afterwards is already correctly tracked or otherwise.
    You don't want to make any changes to the following cue, and [Cue Only] works by altering the 'next' cue to still contain the same values it had before the edit - by making some of them into moves whenever necessary.

    You don't want to do that, you want these inserted cues to be completely empty and transparent.



    [edited by: Richard at 6:20 AM (GMT -6) on Mon, Apr 15 2013]
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