CopyTo Ignore Dark Moves

Is There/Can There be an option to copy a cue and if lights are at zero, their state is not copied over to the new cue but only their zero value?
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  • Haven't tried it, but don't see any reason why you couldn't be in the source Cue and type:

    1 thru (insert highest channel number) Select Active CopyTo Cue x

     I appreciate this will not give zero values so will let stuff track into the cue, but if you created the new cue first and made it a Block with all channels at zero, then did the CopyTo command....

    Long winded I know, but some cunning macros would probably make it easier.

    I know where you are going with this, I have been trying to work out an easy solution for ages so any better suggestions would be welcomed!!
     

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  • Haven't tried it, but don't see any reason why you couldn't be in the source Cue and type:

    1 thru (insert highest channel number) Select Active CopyTo Cue x

     I appreciate this will not give zero values so will let stuff track into the cue, but if you created the new cue first and made it a Block with all channels at zero, then did the CopyTo command....

    Long winded I know, but some cunning macros would probably make it easier.

    I know where you are going with this, I have been trying to work out an easy solution for ages so any better suggestions would be welcomed!!
     

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