Rosco Revo Rotators

I have 5 Rosco Revo Rotators in my show.  All of the S4s are the same channel.  Yet the designer would like to control each rotator separately.  Is it possible to put each rotator as a part in the channel and still be able to control them individually?  Rather than assigning each rotator a channel?  The console I'm operating on is Eos.

 

Thanks for any help.

 

Jen

Parents Reply
  • I'm really excited to have these replies. I won't be able to test this until Tuesday. I did turn on the console today to poke around. What I'm understanding is.... in patch; copy Revo Rotator M4; the console generates Revo Rotator M4 (Copy 1); assign that to a rotator. Rinse and repeat that each has a different name. Looking forward to testing this and giving an update. Thanks!!
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