Pixel map VMS output problem

 Hello Forum,

 

Gear:

-Nomad running on PC, 4 universes outputting via network cable

-Ion client mode, used as programmer control surface

-RVI

-Net3 Gateway, outputting 4 DMX universes to units

-various movers, lustrs, colorsource pars on universes 1 and 2

-29-  Martin Stagebar2Ls (HSI mode, 6 "pixel" or cells),

-12- Elation Color Chorus 72 (HSI mode, 12 cells)

 

Non-problems:

all consoles work and are connected, we have control over all units

pixel map created and server/media layers patched.... preview screen shows map and layers running beautifully upon it

 

Problem: nothing happening! even the "flash" button on the pixel map edit screen has no result.

I'm sure it's that "one thing" i'm missing... all consoles have the same pixel control software

 

Any hit list of things to check would be greatly appreciated!

 

Best,

David

 

 

 

 

 

Parents Reply
  • i have a feeling it's something about intensities. there is a rule that if pixelmap is controlling color and using channels rather than addresses will not drive intensities, but it's a bit more complicated than that. don't recall everything, esp. with HSI color mixing. so my advice would be trying to play with intensities in the cue and check if your fixtures react to pixel map. especially with multi-cell fixtures and their master intensities that might solve your problem.
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