Ion busking

Hello

 Had to busk a show the other day on an ion, quite simple (only 4 macs and a few pars) and on the whole wasn't too difficult, however I noticed a couple of things

 - Due to the hire company being annoying I only had one monitor, however this meant that each time I did anything that involved either the Live/Blind/Browser I would have to re-set up my pallets, interestingly the ones I placed in CIA would remember their settings, however the ones at the top would forget them. While I appreciate it is best to have two screens, there are times that only one is feasible (space etc) so would it be possible to have a way to 'swap' one monitor between the two displays, or to 'save' a display layout for easy recall

 - It doesn't seem to be possible to use 'sneak' with pallete direct selects - I wanted to move my lights to a position in 3 seconds then I had to actually type '@focusPallet 23 sneak 5', whereas I would like to be able to use @sneak 5 {pallete select} - could that be introduced?

 - I understand from tech support that effects can not currently be assigned into a submaster, instead it was suggested that I put a one cue stack onto a sub as a playback, however then I seemed to have issues getting the playback to trigger and release. I was only useing these for par can chases, so very simple, but obviously a bit annoying that something this simple couldn't be done  at present. Is this something that is being worked on?

 Otherwise, was great to use!

 

Thanks

 

Richard

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  • in regards to the effects question, I have put effects on faders and had them work just fine.  Mostly I also just use them for par chases.  I put the effect into a cue and link that cue back to itself.  pushing the go button activates the effect, pushing back deactivates it.  if another cue causes the effect to deactivate due to LTP status pushing go again will reactivate the cue since it is linked back to itself.  I also make the fader an intesity master so I can activate the effect and then fade it up and down manually.  hope this helps.
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  • in regards to the effects question, I have put effects on faders and had them work just fine.  Mostly I also just use them for par chases.  I put the effect into a cue and link that cue back to itself.  pushing the go button activates the effect, pushing back deactivates it.  if another cue causes the effect to deactivate due to LTP status pushing go again will reactivate the cue since it is linked back to itself.  I also make the fader an intesity master so I can activate the effect and then fade it up and down manually.  hope this helps.
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