How do I put a Chase into a submaster in the Element 2?
How do I put a Chase into a submaster in the Element 2?
Hello, Robert:
This can be achieved by running an effect and recording that running effect into the submaster.
Step 1: Create the effect. If it is a simple on/off intensity chase then Step Based Effect is your best bet. http://www.etcconnect.com/webdocs/Controls/EosFamilyOnlineHelp/Default.htm#Effects/Program_Step_Effect.htm?Highlight=step%20based%20effect
For more general information on effects see: www.etcconnect.com/.../Default.htm
Step 2: Run the effect. Chan [x][Thru][y][Effect][z][Enter].
Step 3: Record that into a sub. [Record][Sub][A][Enter]. Change sub settings as needed to achieve effect results desired. http://www.etcconnect.com/webdocs/Controls/EosFamilyOnlineHelp/Default.htm#Effects/Running_Effect_From_Sub.htm?Highlight=run%20effect
Thank you,
Sasha
Thanks Sasha. When I tried to play the effect and then record the sub I got an error message hence my post. Tried again based on your notes - the only difference was once the Effect was called I [Cleared] the command line. [Record] [Sub] then worked very well. A residual question; If/When I record this (simple, step based) effect to a CUE, it starts and works OK but when we move on to the next cue the Effect does another couple of cycles! I changed the Effect to only repeat twice which worked fine but would be glad for any advice on how to shut down the Effect cleanly on cue exit.
Hello, Robert. Go to the cue you want it to stop in. Say [Effect][At][Enter] to insert a stop effect flag. Then [Update][Enter] to update the cue.
This is because the effect tracks into the next cue so just like everything else the AT enter concept works
Aha - the [Effect][At][Enter] I use to stop a recalled effect! We put it into the cue. That makes a great deal of sense. Noted, and thank you.
I've used [At] where instructed but need to do a bit more reading about its concept. Thanks for helping here.
It's not so much the @ command as what isn't following it.
A number would apply that effect, but zero has no real meaning here but does for basic level functions, of course. With nothing (known as 'Null') it functions more like 'delete all' so some other effect/level/whatever can be applied.
Hmm! The only ref I can find in the manual is p176 "Using [At] {/] [/] . . . " And searching for more on the AT concept of course is quite hard because, well, "At" is everywhere. If you had to describe in as few and simple words what the [At] button does, what would you say? I know it is going to be horribly and embracingly simple.
Hmm! The only ref I can find in the manual is p176 "Using [At] {/] [/] . . . " And searching for more on the AT concept of course is quite hard because, well, "At" is everywhere. If you had to describe in as few and simple words what the [At] button does, what would you say? I know it is going to be horribly and embracingly simple.
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