Ion Effects on Subs

Okay, maybe I'm an idiot, but I am not a noob, and have run all manners of consoles in all types of shows and all types of venues.  I'm trying to throw an effect on a sub using the documented workarounds in these forums and am currently bashing my head against a wall.

I've got the effect built and called from a seperate cue list containing only one cue.  When I load that cue to the main fader of the Ion, it runs tickety boo and is just dandy.

Now when I attempt to assign it to a sub using "copy to", it copies the initial intensity level of the channels involved in the cue, but doesn't call the effect.

What am I doing wrong?

aargh... this is so simple on a number of other consoles....

help please???

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  • When you copy the data to a sub at the moment, we throw the effect data away.  So, it doesn't help you to put in a cue first and then try to move to a sub.  Effects stored on subs (either directly or via a copy instruction) is added in 1.5 (March release).   At the moment, you'll need to continue building a single cue - cue list.

    As Ion has a direct 1-to-1 sub map, you can release the faders on the wing from subs (release/load) and put your extra cue lists there.  It'll become easier in 1.5...

    Hope this helps.

    a

     



    [edited by: Anne Valentino at 11:58 AM (GMT -6) on Thu, Feb 5 2009]
  • Thanks Anne,

    I thought I had read that it was possible to call the seperate cue stack from a submaster.  If that's not possible, is it possible to trigger a cue from a macro that's linked to a sub?  That seems like it's two steps away from what I want to do, but I'm trying to set up the console for a student operator who has no experience in running live theatre, and to trust them to effectively load the proper cue list and execute the effect, then step back into the main cue list is a bit of a stretch.

    Unfortunately can't wait for 1.5, as the show goes up next week.  The Ion is working very well, other than this glitch...

    thanks,

     

    phil

Reply
  • Thanks Anne,

    I thought I had read that it was possible to call the seperate cue stack from a submaster.  If that's not possible, is it possible to trigger a cue from a macro that's linked to a sub?  That seems like it's two steps away from what I want to do, but I'm trying to set up the console for a student operator who has no experience in running live theatre, and to trust them to effectively load the proper cue list and execute the effect, then step back into the main cue list is a bit of a stretch.

    Unfortunately can't wait for 1.5, as the show goes up next week.  The Ion is working very well, other than this glitch...

    thanks,

     

    phil

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