Ion Effects on Subs

Okay, maybe I'm an idiot, but I am not a noob, and have run all manners of consoles in all types of shows and all types of venues.  I'm trying to throw an effect on a sub using the documented workarounds in these forums and am currently bashing my head against a wall.

I've got the effect built and called from a seperate cue list containing only one cue.  When I load that cue to the main fader of the Ion, it runs tickety boo and is just dandy.

Now when I attempt to assign it to a sub using "copy to", it copies the initial intensity level of the channels involved in the cue, but doesn't call the effect.

What am I doing wrong?

aargh... this is so simple on a number of other consoles....

help please???

Parents
  • When you copy the data to a sub at the moment, we throw the effect data away.  So, it doesn't help you to put in a cue first and then try to move to a sub.  Effects stored on subs (either directly or via a copy instruction) is added in 1.5 (March release).   At the moment, you'll need to continue building a single cue - cue list.

    As Ion has a direct 1-to-1 sub map, you can release the faders on the wing from subs (release/load) and put your extra cue lists there.  It'll become easier in 1.5...

    Hope this helps.

    a

     



    [edited by: Anne Valentino at 11:58 AM (GMT -6) on Thu, Feb 5 2009]
  • Thanks Anne,

    I thought I had read that it was possible to call the seperate cue stack from a submaster.  If that's not possible, is it possible to trigger a cue from a macro that's linked to a sub?  That seems like it's two steps away from what I want to do, but I'm trying to set up the console for a student operator who has no experience in running live theatre, and to trust them to effectively load the proper cue list and execute the effect, then step back into the main cue list is a bit of a stretch.

    Unfortunately can't wait for 1.5, as the show goes up next week.  The Ion is working very well, other than this glitch...

    thanks,

     

    phil

  • What I have been doing is releasing all of the subs on the lower half of my fader wing and loading all of the cue lists on there. That way I have my main stack in the master fader and any additional stacks on the subs. If you need to revert back and forth I have my students hit the select key under the fader to use it as a back.

  • yes i have and it didn't seem to work for me.  I'm going to give it another go.

    thanks.

  • You can load a cue to a sub (cue n sub n enter)... but you can't load the entire cue stack to the submaster.    But at the moment, since subs don't support effects, if you put the cue on a sub, the effect data is thrown away.    No, you can't trigger a cue go from a sub go (well, you can, but you do the whole thing through a macro).    The way you would do what you are looking to do is:

    Write your main cue stack.

    Write another cue list (or stack, whatever you prefer), with your effect info.  

    In the main cue list, trigger your second cue list via the execute field.

    In your case (if I do, in fact, understand what that is), the easiest thing to do is write the stop effect into the second cue list.  Then put that cue into the execute field of the cue in the main cue list where you want the effect to end.  (There are a lot of other options here, but this is way to do it with the least conditions).  

    By the way, even once we put effects on subs - and you want NO user intervention -  if you are trying to trigger other behavior from the main cue list, you will need some action that starts this other behavior and another behavior that ends it.  

    If you want to have an offline discussion about this, drop me an email at anne.valentino@etcconnect.com, with your phone number.  Am happy to give you a ring.

    Thanks!!  Hope this is useful.

     

    a

  • Thanks All..

    Finally got the workaround working.  ish.

    Loading the cuelist on the fader was the tricky bit.  But now that's solved, the effect works like a charm.

    Thanks.

    phil

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