Creating "Matrix" Code Falling / Waterfall Effect

I'm trying to make an effect similar to the green ones and zeroes falling in the Matrix movies. I know this can be achieved by pixel mapping the actual movie, but sometimes it's nice to just be able to use the effects editor:     https://www.youtube.com/watch?v=kqUR3KtWbTk 

I managed to make a similar looking absolute "random" effect with a rectangular grid thats 10 columns and 5 rows of LEDs. But to make it work I have to manually type out the columns in a random order (ex: 1 thru 5 + 16 thru 20 + 46 thru 50 + 36 thru 40 + 41 thru 45, etc). I'm just wondering if there's a quicker way to type out groups and randomize it. I tried [offset] [number of groups] [10] [random] but that doesn't seem to randomize the group by group (it just makes 10 groups of random numbers). It would be great if the order of selection in offset mattered, and you could randomize the groups AFTER making them, instead of making groups of random numbers. Also seems like using parentheses for groups ruins this effect because the lights will only change as a whole group (ex: (1 thru 5)(16 thru 20)(46 thru 50)(36 thru 40)(41 thru 45) etc doesn't work. 

Another issue I encountered is that trying to use {random group} or {random rate} makes the lights all flash once and then go to zero and hold. Does anyone know why that would happen? I have the duration set to "infinite" so I'm puzzled why it just stops and doesn't work at all. 

Thanks

Greg

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