Adding cues together

On our current console you can add cues together (either one at a time or over a range) and the console takes the highest level.  The command line looks like this - "CUE1 thru 100 at full enter".  It takes every channel that is in use in all of those cues and puts them at their highest level**. 

I use this function EVERY production!!  Does the ESO do something along these lines?  I have skimmed the manual but can’t seam to find anything?  Please help I don’t want to spend my life in spreadsheet trying to seeing what is in use or not!


** Because the command line had “full” in it you get the highest level.  If you had put in a percentage the levels would be proportional to highest level. 

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  • Easy comment first we have a Strand 550 tracking

    "Query" works but it will actually tell you a channel is in use if it has a "hard" zero or is being told to go to 0 from a prior cue.  "Group Cue" works better it ignores the 0.  The problem lies in that neither function give you high levels so a missed preheat will trigger the channel to be considered in use.

    Since I work in repertory company.  Every time we go on tour I have to weight out what systems of lights to bring.  If a designer adds a little down light into a cue doesn't necessarily mean I have to put all those lights into the tour plot.



    [edited by: KevinC_SFBallet at 4:37 PM (GMT -6) on Wed, Apr 8 2009]
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