I would like to write a random color chase for 14 VL1000's but would like to keep the colors saturated so that they do not go through white. Is there a way to do this? Thanks.
I would like to write a random color chase for 14 VL1000's but would like to keep the colors saturated so that they do not go through white. Is there a way to do this? Thanks.
Hi from Germany,
I can answer you tomorrow at work.
A short answer:
Effect (in German: Lauflicht)
first Step: VL 1000 (Group 1-14) / Parameter : cyan / 100%
second Step: VL 1000 (Group 1-14) / Parameter: magenta / 100%
......
sorry, this is no random.
How works Effect 910? Effect is Type: Linear; with Parameter: cyan, magenta, yellow
I try it tomorrow
By
Eos can work in Hue, Saturation, Brightness (HSB) for colours, so it's actually much easier than you might think.
Just create an Effect for the "Hue" parameter only, choosing a suitably random curve around Hue, either in Step-Based or Dynamic effects.
Set the fixtures to a high Saturation, then run the Effect, maybe at a random rate.
Job done!
The big bonus of this is that when you work in HSB, changes to Hue don't fade through White, they go 'around' the colour circle.
- Assuming that the fixture itself is capable of doing the move - don't run this Effect on a scroller!
@ BSmith & Richard
thanks! Its works great! & don´t fade through white! cool.
But it´s the complett Colorspectrum exclusive white?
I can change the spectrum/Intensity (?) manual with Saturation.
or with "scale" in Effect.
What scale must I write for the complett spectrum?
There are different color with scale 25 & with scale 100.
Hue runs from 0-100 around the colour circle, with Red being at both 0 and 100.
To use particular sections of the colour circle with a Dynamic Effect, adjust the 'base' Hue and scale until it covers the whole of the area of interest.
To use the entire colour circle, you want a base position of 50% Hue (approximately Cyan) and then adjust Scale until your curve covers the whole range.
To use only a small section, reduce the Scale and move the base position to the centre of the colour range required.
If you have a list of particular colours to use, then build a Step-Based effect instead and choose the colours of interest, making sure they are chosen in HSB.
You might also try using the absolute effects editor for progressive behavior through specific colors. Depending on what you are trying to do, this can often be a bit easier than using the step-based editor, which is mostly designed for on/off states, rather than sequential moves.
a
Hi,
I spend much time at work, to programming a really RANDOM Colorchaser with complett colorspectrum without white.
The answer is, you need 2 effects. 1 for saturation & 1 for hue.
Because my english is not the best, but i give you some picture.
Start the effects:
*GroupVL Saturation Effect 899* Enter
*GroupVL Hue Effect 900* Enter
*GroupVL at Full* Enter
The Parameter:
Brightness = 100%
Saturation = 90 % (you can change the radius at the colorpicker)
Hue = 0
White = 0
Blue = 10 (you can change the radius at the colorpicker)
Green = 10 (you can change the radius at the colorpicker)
Red = 100
Don´t forget the Attribute "Zufall Rate 50 > 150" at the effects!
Try some other parameter and curve at the effects. This is the way to a cool random colorchaser.
--------------------------------------------------------------------------------------------------------------------------------------
If you wont to test the effect without VL (offline):
Start the effects at the GroupVL, select the GroupVL, and show you the colorpicker.
There is a animation with a little point.
Have fun!
Hi,
I spend much time at work, to programming a really RANDOM Colorchaser with complett colorspectrum without white.
The answer is, you need 2 effects. 1 for saturation & 1 for hue.
Because my english is not the best, but i give you some picture.
Start the effects:
*GroupVL Saturation Effect 899* Enter
*GroupVL Hue Effect 900* Enter
*GroupVL at Full* Enter
The Parameter:
Brightness = 100%
Saturation = 90 % (you can change the radius at the colorpicker)
Hue = 0
White = 0
Blue = 10 (you can change the radius at the colorpicker)
Green = 10 (you can change the radius at the colorpicker)
Red = 100
Don´t forget the Attribute "Zufall Rate 50 > 150" at the effects!
Try some other parameter and curve at the effects. This is the way to a cool random colorchaser.
--------------------------------------------------------------------------------------------------------------------------------------
If you wont to test the effect without VL (offline):
Start the effects at the GroupVL, select the GroupVL, and show you the colorpicker.
There is a animation with a little point.
Have fun!
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