Merging In Colour Palettes Without Matching By-Type Chan Doesn't Merge Data

So this may be deliberate, it may be I've never noticed before, it may not. Comments welcome. Software version 3.1.1.

Show 1 has chans 1>21 (say), which are a GLP Impression X4L (say). Chan 1 is the by type channel for colour palettes.

We're trying to merge that show data into a new show, call it Show 2. Show 2 has chans 11>21 which are GLP Impression X4L, patched as the same fixture type.

In Show 2, we merge in all the colour palettes as the same numbers, wth 'merge channels' unchecked.

After that, we have no colour information for 11>21 in Show 2.

If in Show 2 we create a channel 1, same fixture type, then do the merge again we do have colour for all of our X4Ls. 

In other words if the 'by type' channel doesn't exist then the 'by type' reference data doesn't get loaded and so none of the other channels of that type have any colour data.

Feels like the import should figure out what the values for those channels should be, even if not specifically importing the reference channel (just as if you import a cue which is all tracked values, you still get the correct state for that cue).

Thoughts?

Rob.

Parents
  • I use dummy channels as the by type, and make sure that the dummy channels are present in all show files. 

    I'm venue based, and we only have a limited number of intelligent fixtures. I don't usually include any hired kit with this method, as it is unlikely we'll get the same thing more than once.

    At a previous venue, to keep track of them I made a little magic sheet with their symbols.

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  • I use dummy channels as the by type, and make sure that the dummy channels are present in all show files. 

    I'm venue based, and we only have a limited number of intelligent fixtures. I don't usually include any hired kit with this method, as it is unlikely we'll get the same thing more than once.

    At a previous venue, to keep track of them I made a little magic sheet with their symbols.

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