Bug: 16Bit GoboRotation scrolls halfway through DMX0

Hello,

I do have a 16bit Gobo Rotation set up myself with a Rotation from -180°<0°<180° and a second option for const. spinning.
After programming it in a Cue i stumbled over something strange.

I start with no Spin @ dmx 32768
Than i scroll with my encoder, holding down [shift].

Meanwhile the DMX value drops down to 0.
After the user-Value reaches a value of 1or higher the DMX value settles back at the right value of something like 32769.

In the real world the gobo spins abrupt for a short amount of time.
My Work around for the moment it to make the spin in a time of 0.
But be able to fade it, would make me happy.

For a better understanding here is a short video

Tested with v3.1.0 and v3.1.1



i made the video smaller in file-size
[edited by: mathilda at 7:18 PM (GMT -5) on Mon, May 30 2022]
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