I want to automate a spot, tracking across the floor with other than a direct FP to FP. Say a slight curve is required. Is there an effect I can use to move the spot in such a fashion?
I want to automate a spot, tracking across the floor with other than a direct FP to FP. Say a slight curve is required. Is there an effect I can use to move the spot in such a fashion?
Are you just looking for a more interesting transition between two FP or are you trying to live track an actor or object on the stage?
Live track actor on a marked path (The Yellow Brick Road!). The actor is singing which generally puts their steps at the right place at the right time.
While technically not designed to accomplish this, I have successfully managed to use A3d to work as a poor man's followspot before, and follow the actor across a stage so we can preserve human nuance of performance.
While technically not designed to accomplish this, I have successfully managed to use A3d to work as a poor man's followspot before, and follow the actor across a stage so we can preserve human nuance of performance.
Hm! Yes. My A3D skills, despite a few hours work are not too good. But I will try this.
I was hoping to find say, and absolute fx to move the P/T values. Om not too worried about actors. I tell them to "walk the spot". Actually, when singing they tend to walk the same speed and path most of the time.
I usually just create a series of auto follow cues with intermediate spots that roughly define the path you want the light (and actor) to follow. More cues mean fine control of the path...
I'm thinking this would be the simplest way, Thak you.
I was holding off on my answer above in case someone popped in and showed us a better way to do it...
You can do this with Blender paths and animation now via Alva Sorcerer.
Here's the far better way to do it: https://www.youtube.com/watch?v=fWP3AvWi_tQ
Basically, you can just do it with Blender now if you want.
www.etcconnect.com