Par64 Lamps

Greetings,

Following this post:

 conventional fixtures in Augmented 3d 

I would like to simulate the Parcan64 Lamps, Cp60, Cp61 and Cp62.

Is there any tecnique to apply each lamps caracterisitics on Augment3D?

Thank you

Best Regards

Parents
  • I don't know if this will help.

    PAR CAN lamp (OSRAM):


    CP60 12º/9º (320,000 cd)
    CP61 14º/10º (270,000 cd)
    CP62 24º/11º (116,000 cd)

    Augment3d does not simulate light intensity (cd)...but PAR CAN can be rendered (Patch-Type-Generic-Parcan [1] )...beam angle can be simulated (Patch-Augment3d-Beam Angle)...and blur can be simulated (Beam Edge 100)...

Reply
  • I don't know if this will help.

    PAR CAN lamp (OSRAM):


    CP60 12º/9º (320,000 cd)
    CP61 14º/10º (270,000 cd)
    CP62 24º/11º (116,000 cd)

    Augment3d does not simulate light intensity (cd)...but PAR CAN can be rendered (Patch-Type-Generic-Parcan [1] )...beam angle can be simulated (Patch-Augment3d-Beam Angle)...and blur can be simulated (Beam Edge 100)...

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