Greetings,
Following this post:
conventional fixtures in Augmented 3d
I would like to simulate the Parcan64 Lamps, Cp60, Cp61 and Cp62.
Is there any tecnique to apply each lamps caracterisitics on Augment3D?
Thank you
Best Regards
Greetings,
Following this post:
conventional fixtures in Augmented 3d
I would like to simulate the Parcan64 Lamps, Cp60, Cp61 and Cp62.
Is there any tecnique to apply each lamps caracterisitics on Augment3D?
Thank you
Best Regards
I don't know if this will help.
PAR CAN lamp (OSRAM):
CP60 12º/9º (320,000 cd)
CP61 14º/10º (270,000 cd)
CP62 24º/11º (116,000 cd)
Augment3d does not simulate light intensity (cd)...but PAR CAN can be rendered (Patch-Type-Generic-Parcan [1] )...beam angle can be simulated (Patch-Augment3d-Beam Angle)...and blur can be simulated (Beam Edge 100)...
Thank you, The problem with the beam angle is that we can not configure 2 angles, there is only one available and the PAR CAN does an "egg" beam, with one angle we always have the "perfect circle".
Thank you, The problem with the beam angle is that we can not configure 2 angles, there is only one available and the PAR CAN does an "egg" beam, with one angle we always have the "perfect circle".
www.etcconnect.com