iRFR Preview Cue Times

Hope this isn't written up anywhere else. I didn't see it.

It looks like in the iRFR Preview app, the cue time listed to the right is actually the duration time of the cue.

I'm in a setup where the Ion is triggering the moving light desk (MA). We have a bunch of dummy cues in the Ion where nothing is happening in the Ion. The Preview App shows the cue time as - since the duration of the cue is 0, even though the time is set to something else. I could go through and put in a dummy channel in all of the cues so that it displays a real time, but then I can't quickly tell if the cue does anything in the Ion.

Is there any way to change to to the actual cue time(intensity)? I know that this opens up a can or worms as then the question is "is it the intensity time for the whole cue, or Part 1 if there are Parts. Or if its only a color cue, where does the time come from, etc etc.... 

Anyone else run in to this or am I missing a setting somewhere.

Thanks,

Parents
  • Ben, this will be changed in an upcoming release so that the duration field will show the aggregate of the cue timing, even if there is nothing actually moving in the cue.    On the desk itself (and I'm assuming in the iRFR), that time will be grey, so you will know the difference between a cue that is actually changing content versus a dummy cue.   This will have the added benefit of allowing dummy cues to count down in the PSD.

    When we make this change, however, you will need to be aware that IF you are using hang times, those hang times will need to be modified, as the hang time is triggered from the duration field of the associated cue.

    You aren't missing anything.  :-)

    a

     

Reply
  • Ben, this will be changed in an upcoming release so that the duration field will show the aggregate of the cue timing, even if there is nothing actually moving in the cue.    On the desk itself (and I'm assuming in the iRFR), that time will be grey, so you will know the difference between a cue that is actually changing content versus a dummy cue.   This will have the added benefit of allowing dummy cues to count down in the PSD.

    When we make this change, however, you will need to be aware that IF you are using hang times, those hang times will need to be modified, as the hang time is triggered from the duration field of the associated cue.

    You aren't missing anything.  :-)

    a

     

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