Our Martin MAC TW1's have to have their Pan & Tilt DMX values reversed in the Fixture Editor to be represented correctly in Augment3d.
Is this considered a bug or mistake in the Fixture Profile for the TW1 that will be corrected in a future Library release?
This makes them an edited fixture that can be easily messed up by using 'Update All' and reverting them to the existing (wrong as I see it) Fixture Profile.
It also means that I have to be careful when I reuse an earlier show file for a remount as the modified Fixture Profile has to be reverted to standard (so no using these in Augment3d) for all the existing Focus Pallets to work properly for that remounted show.
To make them work I used the procedure for 'Fixture Physically Pans or Tilts in the Opposite Direction from Visualized Movement' outlined here: support.etcconnect.com/.../Fixture_Physically_Pans_or_Tilts_in_the_Opposite_Direction_from_Visualized_Movement
This can be submitted for a profile correction update for future release. To confirm, are you just swapping the pan/tilt min and max or performing other steps from the article to fix the profile? We will need to to know to apply the correction adjustment.
I only had to swap both the pan and tilt DMX max and min. I confirmed the fixture (Fixture Orientation in Augment3d) is facing the way it is in the Augment3d model of our theatre.
Pan and Tilt ranges are spot on and needed no edits.
Got it, thank you. Request submitted!