Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Lock the Softkey Options in the lower right hand corner of the screen.

    • 0 Comments
    The Softkey positions on the lower right side of the screen should always be in the same locations regardless of what you are intending to modify. It is frustrating when the options switch to different locations on the Softkeys. For example: By Type moves...
  • Keyframes vs Cues

    • 0 Comments
    Cue list = Excel spreadsheet Cue = effects behavior after Cue = command to go to a specific snapshot at a specific rate Visual lighting sequencer = video editing for light design Keyframe = effects behavior before Keyframe = snapshot Historical...
  • Add Basic Shapes to the Icon Library.

    • 6 Comments
    In the icon library where the Etc stencils are, could some basic shapes, Circle, square etc be added. Similar to the magic sheet drop down menu. These would be very handy for Direct selects & the like. My current work around is to import jpeg's of...
  • Offline mode should not generate any output (OSC)

    • 6 Comments
    When in offline mode, it should (by default) not output anything, including OSC. I can see how having output would be desirable in many cases while offline programming, controlling integrations with third party, etc., however it seems unsafe and unexpected...
  • A Tab for Notice

    • 2 Comments
    A new Tab for Notice. Simillar as Scene or Snapshot. I work really very much with notice and it can be helpfull if i can edit the text in notice other way as then only in the PSD.
  • Номер активной страницы фейдера

    • 0 Comments
    Отображение активной страницы фейдеров, когда меняешь их с помощью кнопки "page" на вкладке страниц фейдеров. Сейчас там отображается активная страница выбранная в внутри вкладки
  • Номер активной страницы фейдера

    • 0 Comments
    Отображение активной страницы фейдеров, когда меняешь их с помощью кнопки "page" на вкладке страниц фейдеров. Сеййчас там отображается активная страница выбранная в внутри вкладки
  • get previous pending in magic sheet

    • 2 Comments
    hi, everything in the title
  • [+] and [-] should work with submasters

    • 1 Comment
    [Sub] x [at] [+] 1 should add 10% to Submaster x. [Sub] x [at] [-] 1 should subtract 10% from Submaster x. Typing these commands results in a syntax error and then the value of the sub going to 10%.
  • Make Tab 1 and 2 closable

    • 2 Comments
    Dear all It is a long debate about, if it should be possible to close tab 1 and 2. I would like to add the following arguments to promote, that the tab 1 and 2 should be able to close: - Sometimes, I have just Subs and no cue, so I don't need a...