Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Patch Channel at Universe / - should show that universe address space

    • 1 Comment
    While in patch with a fixture selected, in the center it shows the universe utilization, it would be helpful if when I timed in Channel 2 Address 3/ it would them change the universe utilization to that specified universe
  • Timestamp on Command History Tab [Tab 30] and Undo

    • 1 Comment
    Would be nice to have a reference of when a change was made for Command History and Undo.
  • Workspace Copy/Move/Swap

    • 7 Comments
    Ability to copy/move/swap an entire workspace to another workspace.
  • Set bump button to flash inhibitive sub to full

    • 0 Comments
    By default the bump button flashes an inhibitive sub to zero. Please add an option for it to flash to 100%. This could be an additional choice in the fader options. This could also function as a flash to zero for additive subs. Alternatively or additionally...
  • Augment3d - Multiple copy of 3D-objects with co-ordinate movement

    • Planned for Future on
    • 1 Comment
    To the quick construction of chair rows and complete hall seating or other objects a function would be for the multiple one duplicate of single chairs with an adjustable step of the co-ordinate (x,y and/or z) movement for every duplicate well. This would...
  • Cue renumbering

    • 1 Comment
    request for cue renumbering tool like in the hog consoles. for auto renumbering
  • Add click to focus into Patch > Augment3d for conventional units

    • Planned for Future on
    • 2 Comments
    In this view it would be great if the white dot could be used to drag the center of the beam around, and if a long press anywhere on the model could be used to aim a unit that isn't currently visible from the camera position. tt2
  • Feature Request: Fully incorporate virtual & real CIE X CIE Y parameters into color picker

    • 6 Comments
    I have a large project coming up where the DPs insist on using their own XY system for everything, this puts me at a disadvantage as CIE X and CIE Y controls are not fully incorporated into the color picker and ML controls in EOS. I have seen other posts...
  • [Data] Absolute on live table

    • 1 Comment
    A great feature on the desk is being able to press [Data] to view the embedded information of the Reference, for example, seeing the Absolute values of a fixture when it's in a Colour Palette. However, pressing Data when you have Colour palettes within...
  • Augment3d: Be able to change beam brightness of fixtures in patch or fixture profiles.

    • 1 Comment
    I'm currently using the Robe Colorstrobes in a show and they're way to bright for the event, although when I turn them down the panel on the front of the fixture gets too dark. I don't want to change the global beam brightness as it is ok for the show...