Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Magic Sheet to toggle data while in edit mode

    • 0 Comments
    While in edit mode for a magic sheet, the ability to toggle between attributes and the data itself, perhaps holding down the data button. So instead of seeing (Lable) it actually shows the label of that specific channel. Based on the question over...
  • Feature Request: Include Augment3d position/rotation data in Print>Patch (or add new option for Augment3d data)

    • 1 Comment
    Use case: I created a model of my venue in Augment3d using the current patch. We are planning to remount a show from a few years ago, later this year, and I'm planning to work out some programming issues in Augment3d in advance. I have the old show file...
  • Patch Channel at Universe / - should show that universe address space

    • 1 Comment
    While in patch with a fixture selected, in the center it shows the universe utilization, it would be helpful if when I timed in Channel 2 Address 3/ it would them change the universe utilization to that specified universe
  • Allow renaming folders in the browser

    • 1 Comment
    So often I will fat finger something when I'm creating a new folder in the browser, and then have to make another one and remember to go into the shell and get rid of the misspelled one later. It would be nice to be able to just rename folders directly...
  • Adding screen (snapshot) options in the MobileRFR App or keep the last used view, and how about the MagicSheet options in the App?

    • 0 Comments
    It would be nice if there is a option to save/hold the last view in the App! After closing the app, I need to activate this Macro screen again. And it would be nice if there is a option to turn of the ¨Button¨ numbers, to make it a more clean view. This...
  • Disable auto screen dimming

    • 1 Comment
    It should be a user option whether or not the screens time out and dim.
  • Multiple Augmented Sets

    • Planned for Future on
    • 0 Comments
    For film we could use the ability to have different augmented stages for each set we are on. This would help mitigate our build sizes as well as allow us to prep locations and other work. Right now throwing 50 movers and 500 lights into augmented is fairly...
  • Direct selects for cues

    • 2 Comments
    For busking, I'd like to assign some things to cues, e,g, putting the colours for my wash lights on different cues in cue list 2. It would be great if I could summon a direct select bank to "show all the cues in cuelist 2", and a single tap on each...
  • Feature Request: Continuously Random Offset Attribute

    • 0 Comments
    So with the great new offset features and random modifiers in 3.0 I revisited how I use random in my workflow and refamiliarized myself with what they can do. Offset is a fantastic feature, and random offset provides a quick and easy to use tool that...
  • Command Select Active should be able to Minus Cells

    • 1 Comment
    Currently this selection is possible by changing Flexi modes to Cells Off and pressing {Select Active} but it would be nice to be able to make a quick selection without changing Flexi modes with the command {Select Active} {-} {.} (select active minus...