Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Augment3d: Be able to change beam brightness of fixtures in patch or fixture profiles.

    • 1 Comment
    I'm currently using the Robe Colorstrobes in a show and they're way to bright for the event, although when I turn them down the panel on the front of the fixture gets too dark. I don't want to change the global beam brightness as it is ok for the show...
  • Augment3d - Multiple copy of 3D-objects with co-ordinate movement

    • Planned for Future on
    • 1 Comment
    To the quick construction of chair rows and complete hall seating or other objects a function would be for the multiple one duplicate of single chairs with an adjustable step of the co-ordinate (x,y and/or z) movement for every duplicate well. This would...
  • Timestamp on Command History Tab [Tab 30] and Undo

    • 1 Comment
    Would be nice to have a reference of when a change was made for Command History and Undo.
  • Add click to focus into Patch > Augment3d for conventional units

    • Planned for Future on
    • 2 Comments
    In this view it would be great if the white dot could be used to drag the center of the beam around, and if a long press anywhere on the model could be used to aim a unit that isn't currently visible from the camera position. tt2
  • Timeline-based Show Control

    • 4 Comments
    I would love to be able to have a timeline-based look at my Show Control Events. The spreadsheet-like view really gets in the way when dealing with lots of actions.
  • add icons to cues (like many other record targets) to show up in PSD

    • 1 Comment
    now that we have icons for many of the record targets, it would be helpful to allow them to cues as well. i'm aware that currently those icons are meant to show up in direct selects and cues don't exist there, but those icons could be a way how to add...
  • Color calibration data.

    • Planned for Future on
    • 2 Comments
    I would like to have the information about what fixture and mode is calibrated for EOS colorpicker. we had this in Cobalt and it helps alot when picking modes.
  • Add virtual keyboard and encoders to iRFR/aRFR tablet mode

    • Under Review on
    • 0 Comments
    Add virtual keyboard and encoders to iRFR/aRFR tablet mode. The tablet could then replace the on-screen virtual keyboard in a Nomad layout allowing more room for other tabs or Augment3d to be run full screen. This would also be useful when using Nomad...
  • [Channel][Select Active][Last]

    • 3 Comments
    In film and tv world we are constantly being asked to return a channel to its last active state from a previous cue or several cues before. Instead of having to search through cues to find where the channel last had its intensity or other parameters change...
  • Bottom bump button on inhibitive subs working as a flash

    • Planned for Future on
    • 3 Comments
    Hello, I control the intensity of my automated fixtures using inhibitive subs with intensity info coming from a cue stack. This is useful for me while busking specifically to be able to black out while manually running intensity effects. Using an additive...