Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Effect Variable labelling

    • Under Review on
    • 0 Comments
    Hi All, Very nice feature to busk effects combined with Background values ! Small problem : Variable1 or 2 or whatever numer is not easy to manage then on the fly, with say, 2 or more variables and multiple effects running at the same time. Solution...
  • Create Array Tool for 3D

    • 0 Comments
    Not sure if this tool exists in the argument3d visualizer space, but it would be great to have a create array tool for 3D similar to the magic sheet create array tool. I guess for now it’s possible to make a magic sheet array and connect it to an augmented...
  • Offline Editor Windows: Accurately display workspaces when working between machines that have different monitor resolutions

    • Planned for Future on
    • 1 Comment
    Replace Fullscreen Offline Editor box with a menu where a user can set window resolution based off standard monitor resolutions, fullscreen mode or a resizable window. This would allow a user to record snapshots that require specific-sized frames within...
  • More detailed FaderConfig

    • Planned for Future on
    • 2 Comments
    It would be nice if you had more opportunities to change your fader configurations. So on a Gio or Ti, you have 10 Fader with each of them 3 buttons. For example: I want to have the opportunitie to say that the button on the really bottom is a go button...
  • Gobo and Beam angle in Query

    • Planned for Future on
    • 1 Comment
    Now that we are able to enter data like gobo and beam angle for A3D to work with, it would be nice if this new data would be able to get recalled in query and free up some more text fields for other info. Thanks, Tyler
  • Ability to Sync client without A3D info

    • Under Review on
    • 1 Comment
    Ok. Yes. Wireless nomad isn't officially supported. That said, I and many others use it to great effect every day and its become a valuable tool. Lately it seems that showfiles with involved A3D geometry fail to sync wirelessly, even on robust enterprise...
  • Model Preview in Fixture Model Physical Data section?

    • Under Review on
    • 1 Comment
    It would be nice to have a Model Preview in the Fixture Model area--perhaps incorporated into the Physical Details section. This would save time when searching for a model that is close but not exact--especially if the "Generic" category keeps growing...
  • Focusing shutters on non moving light

    • Under Review on
    • 1 Comment
    Should it be possible to do it in a live mode instead of going in the patch so it could be possible to follow a path. In patch I can't keep the lights that I need to reference on but just the one I'm focusing.....and it would be great if I could also...
  • Patch > Augment3d > Gobo Rotate - add a Mirror flag

    • Under Review on
    • 0 Comments
    Add a mirror flag so that a gobo image can be mirror reflected to match whatever is actually being projected on stage. I notice that b315 includes a Beam Edge parameter, which is presumably going to control image sharpness but isn't yet implemented...
  • Magic Sheet Rotation

    • Under Review on
    • 1 Comment
    Hi All, So just been playing with the "Make Magic Sheet from Augment3d" and used with Change type method to change to the built in generic profile for one of my generics, however doing so means that the rotation is lost as they are being drawn as there...