Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Bottom bump button on inhibitive subs working as a flash

    • Planned for Future on
    • 3 Comments
    Hello, I control the intensity of my automated fixtures using inhibitive subs with intensity info coming from a cue stack. This is useful for me while busking specifically to be able to black out while manually running intensity effects. Using an additive...
  • Port Offset Settings

    • 2 Comments
    Suggested addition to system settings for specifying or locking the state of the Port/Offset softkey in patch.
  • Magic Sheet - Title Block & Border: Non-Interactive Title Block / Border feature that allows for an imported symbol or a standard built-in symbol

    • Planned for Future on
    • 3 Comments
    Title block / Border static object that resizes to the edge of the Magic Sheet frame User can choose to whether or not to display the Title Block / Border between each individual magic sheet Contains blank text fields that can be populated by the...
  • Fix FX BPM Timing

    • 0 Comments
    In an absolute effect, using the BPM softkey in the effects editor to change the speed of the effect respaces the whole effect evenly. This makes it so cannot have asymmetrical effects, like an intensity step where the on state is shorter than the off...
  • Color calibration data.

    • Planned for Future on
    • 2 Comments
    I would like to have the information about what fixture and mode is calibrated for EOS colorpicker. we had this in Cobalt and it helps alot when picking modes.
  • Lock Magic sheets objects

    • 0 Comments
    As needed, could be useful lock Magic sheets objects during edit mode to avoid unwanted movement. Always selectables, but lock to grid. Thank you Francesco
  • Snapshot Default Settings

    • 0 Comments
    Currently there's no way to set default settings for snapshots. It would be great if I didn't have to deselect "favorite" and select "all workspaces" every time I record a snapshot, for example. Thanks Greg
  • When direct selects are set to display icon at center, move the target label to the center bottom

    • 0 Comments
    As of now if I want a direct select to be represented by a big icon and not look messy, I either have to make the target label-less, which is not ideal, or prepend its label with six pipes to send it to the bottom of the direct select ("||||||Thing")...
  • A3D: Sneak plus click-to-focus

    • 0 Comments
    it would be helpful to be able to use Sneak in combination with Augment3d's click-to-focus feature. Chan 1 Sneak (unterminated) in the command line would affect the speed of the following focus change when using long click in A3D. thx, ueli
  • Name for Universes.

    • 0 Comments
    It can be helpfull if we can in EOS Software give names for the DMX Universum.