Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Multiple Augmented Sets

    • Planned for Future on
    • 0 Comments
    For film we could use the ability to have different augmented stages for each set we are on. This would help mitigate our build sizes as well as allow us to prep locations and other work. Right now throwing 50 movers and 500 lights into augmented is fairly...
  • Feature Request: Include Augment3d position/rotation data in Print>Patch (or add new option for Augment3d data)

    • 1 Comment
    Use case: I created a model of my venue in Augment3d using the current patch. We are planning to remount a show from a few years ago, later this year, and I'm planning to work out some programming issues in Augment3d in advance. I have the old show file...
  • Patch Channel at Universe / - should show that universe address space

    • 1 Comment
    While in patch with a fixture selected, in the center it shows the universe utilization, it would be helpful if when I timed in Channel 2 Address 3/ it would them change the universe utilization to that specified universe
  • Feature Request: Continuously Random Offset Attribute

    • 0 Comments
    So with the great new offset features and random modifiers in 3.0 I revisited how I use random in my workflow and refamiliarized myself with what they can do. Offset is a fantastic feature, and random offset provides a quick and easy to use tool that...
  • Treat RGB pixels differently from normal 'channel' license counts?

    • 1 Comment
    Not so much a technical feature as a sales/marketing/product one, given the recent improvements in pixel mapping in Eos it would be nice to be able to take advantage of them in Nomad or smaller consoles with limited channel counts. The lower address...
  • Add effects preview to staging mode

    • 2 Comments
    To be able to see how your effect interacts with each other on magic sheet would be very helpful. I was so excited when i heard about staging but disappointed when i gound out effect were not previewed in there. In film and TV its all on the fly and you...
  • USB DS device

    • 7 Comments
    Would be fantastic to have a usb device like the hard-DS-buttons on apex. Or a native support for streamdeck on consoles to have DS with labels and icons on them.
  • More than 12 universes on Nomad, please.

    • 0 Comments
    Hello, please let the Nomad users upgrade the universe output higher than 12. I really enjoy the EOS environment while programming and the flexibility of my custom PC that has fast storage, oodles of processing power, a nice graphics card, etc.. The limitation...
  • Port Offset Settings

    • 2 Comments
    Suggested addition to system settings for specifying or locking the state of the Port/Offset softkey in patch.
  • Colour Families/By-Family Palette

    • 0 Comments
    I often work with multiple lighting fixtures that all use the same colour mixing engine, or are calibrated to the same space. For example, all Color Force IIs use the same colour engine, all Mac Vipers and the Axiom use the same colour engine, and the...