Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Record palette/preset next should suggest first target available instead of higher target

    • 0 Comments
    Hi, if we have 10 focus palettes 1 thru 10 and focus palettes for FPE 901 thru 904, record focus palette next should suggest 11 instead if 905... I tried shift + next but not working
  • UNBLOCK command

    • 0 Comments
    The current behaviour of the block button with channels specified goes back to the beginning of Eos, before that Obsession and so probably all the way back to Light Palette. Chan BLOCK enter will actually UNBLOCK a channel if it was blocked. It will...
  • Alphabetical Ordering on open and merge windows selection tiles

    • 0 Comments
    At present the selection tiles of what to open/merge into shows is in a seemingly random order. Please could these be in alphabetical order reading left to right, top to bottom? At present we're having to do quite a bit of hunting to find the right key...
  • Add "Color Temperature" as an option for a "field" in a magic sheet object

    • 1 Comment
    As you can probably guess by the request to add Color Temperature features, I work in the film and TV world. 90% of the time I'm using Color Temperature to control the color of our units rather than RGBAWetc. It would be awesome if I could select...
  • Staging Mode in Live

    • 0 Comments
    It would be really helpful if staging mode also outputted(turn on actual lights) into live, so you can do an A/B comparison on the actual stage rather than just in Augment3d. This could be a toggle button in the Manual Control settings to "display in...
  • Rework +%/-% so you can double-press with manual fade.

    • 0 Comments
    I used to use +%/-% quite a bit, but often would double-press to get to the value I wanted. Unfortunately the way it currently operates, the second +% press will add to the value of the fixture mid-fade. For example, Ch 1 starts at 50%, with +% set to...
  • Text search function for gel and or color pallettes

    • 2 Comments
    As it says please give us a search bar for colors both in console and or names we give new ones. Thank you.
  • Feature Request: Magic Sheet Text Field/label Bounding Box Option

    • 0 Comments
    I've saw requests in the past for Wrap Text in MS in the past, and I know you can currently do it by copying wrapped text from a text editor (nomad); so this may have already been discussed.It would be helpful if there was a checkbox option for each Text...
  • Macro for 4 digits channel number

    • 1 Comment
    I am trying to record macro M1 that I press Chan 10. When I press M1 and want to write 11 (I want result 1011), but I get Chan 10+11. Will be great if will be possible to write M1 and type 11 and I get Chan 1011.
  • Pixel Mapping & VMS Updates

    • 0 Comments
    I know an update to the pixelmap and VMS engine are on the horizon, but here's a list of necessary updates I've encountered to bring it up to date with other consoles and services: Pixel Drawing - Ability to make circles and designs similar to what...