Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Macro for 4 digits channel number

    • 1 Comment
    I am trying to record macro M1 that I press Chan 10. When I press M1 and want to write 11 (I want result 1011), but I get Chan 10+11. Will be great if will be possible to write M1 and type 11 and I get Chan 1011.
  • Rework +%/-% so you can double-press with manual fade.

    • 0 Comments
    I used to use +%/-% quite a bit, but often would double-press to get to the value I wanted. Unfortunately the way it currently operates, the second +% press will add to the value of the fixture mid-fade. For example, Ch 1 starts at 50%, with +% set to...
  • Patch - Multicell Fixture: Provide the same functionality that was included in v2.8 and v2.9 with regards to patching multi-cell channels using non multi-cell fixture types

    • Coming Soon on
    • 1 Comment
    This reduced functionality is not listed on the known bug list or mentioned on the current or previous build documents, so this appears to be working as intended. Example: {Patch} Channel 100 {Type} [Fixture Type A] (not a multicell fixture type...
  • Ability to switch/determine which NICs are used by Eos/Augment3d

    • 0 Comments
    Hi there! I’d love an easy and intuitive way to determine which NICs are used by Eos/Augment3d in a multi-console, tethered, and wireless networks.
  • Expose Connector Indicator While In Patch

    • Under Review on
    • 0 Comments
    It would be nice to be able to see the orientation the fixtures are in while positioning in patch too. Thanks, Tyler
  • OSC improvements

    • 3 Comments
    - Shift button, I tried to create a 'real' Shift Key to control Fine mode on encoders but nothing happens ! Is this behavior intended or a bug? The Key is seen on on Tab99 but it does not work like on a real console. Can you make it possible to use the...
  • Softkey Augment3d Patch

    • 1 Comment
    Hi, Would it be possible to have softkeys for Orientation, Beam Angle, Shutters and Beam Angle as there is one for Position already? This is specific to Augment3d patch and I believe will be useful for making macros for this.
  • Channel break separator for multi-parameter fixtures in Table view.

    • 2 Comments
    One minor "bug" for me has always been with multi-parameter fixtures when viewing channels in "Patched" Flexi-mode. For normal tombstones, if you patch channels 1 thru 5 and then your next channel is 11, there is a divisible line break making it obvious...
  • Automatic creation of "temporary/focusing" focus points

    • Planned for Future on
    • 1 Comment
    Would it be possible to get a tool that creates a focus point (if selected) after manually focusing 1 fixture to a specific area and then adding the rest automatically? (for example a chair center DS or a specific set piece). a small indicator like the...
  • Mirror Function in Augment3d Orientation

    • Under Review on
    • 1 Comment
    I cant remember if I have requested this one before, I know I have mentioned it in the closed beta. I had a show where Augment3d did not match the real world unit. If the real world unit was correct, augment3d was wrong. This has happened more than...