Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Add Downloads to Quick Access Location for Nomad

    • 0 Comments
    When I download an asset I want in a magic sheet, it's in my downloads folder, this should be a quick access location like Desktop is.
  • Softkey Augment3d Patch

    • 1 Comment
    Hi, Would it be possible to have softkeys for Orientation, Beam Angle, Shutters and Beam Angle as there is one for Position already? This is specific to Augment3d patch and I believe will be useful for making macros for this.
  • Go To Cue Timecode

    • 0 Comments
    When pressing the Go To Cue button, it would be great if there could be a new softkey for Timecode - where you could enter a timecode and Eos would put you in the cue you would be in at that timecode.
  • Render lights with real world brightness - hyper realistic mode

    • Under Review on
    • 4 Comments
    In Eos Beta version 274 the spot and wash brightness and color are a bit off. I have S4 LED Lustr+ and D40 Vivids patched into Augment3d and when I turn them both up to FL the spotlight really overpowers the wash on the stage. Also the home colors on...
  • Effect Labels in ESD

    • 0 Comments
    It would make the ESD much faster to read if there was a column for the Effect's label. Thanks, Steven
  • Tab 36 link to Fader

    • Under Review on
    • 1 Comment
    It would be useful if there was an option in Tab 36 to link it to the fader wing & fader page you are using. So when you changed pages, the page you were on was at the top.
  • Vertically split Direct Select Banks

    • 0 Comments
    I'd like the ability to split DS Banks vertically. I can only split Banks horizontally and the result is kind of random based upon the number of Rows. 15 Columns of 3 Rows is wider than 15 Columns of 1 Row. If I use the 3 Vertical spaces layout format...
  • Apply curves to absolute effects and/or apply palettes to linear effects

    • 0 Comments
    Hey guys, This is a request for a specific situation. Very often a gaffer will ask me to set an A and a B focus palette with movers to then move between in an effect. That’s easy enough with an absolute effect using focus palettes. However, the one...
  • Shift-Macro to post Macro on the command line

    • 1 Comment
    While 3.2 added a new search tool such as search by channel or cue label, this actually also works with Macro -- but for that to work you need Macro on the command line. There is no true way to get macro on the command line without a work around such...
  • Replace imported Item

    • Under Review on
    • 1 Comment
    Sometimes, you make some changes to an object in your favorite CAD program. It would be nice, if it was possible to replace an existing object with a newer version.