Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Notes for Parts

    • 1 Comment
    Since this is comming up some times and i currently run into it myself, i hereby request Notes for Part-Cues that are shown at the same height as the Part-Cue is. And not as a Note for the Main-Cue. Thank you very much.
  • Dual bump buttons on sub masters

    • 0 Comments
    I've been using EOS now for 4 years busking lights for live bands and DJ's and have love using the console but I would love to be able to have dual bump buttons on fader strip allowing you to have either 2 flash buttons but one with a fade time or one...
  • Automatic creation of "temporary/focusing" focus points

    • Planned for Future on
    • 1 Comment
    Would it be possible to get a tool that creates a focus point (if selected) after manually focusing 1 fixture to a specific area and then adding the rest automatically? (for example a chair center DS or a specific set piece). a small indicator like the...
  • Mirror Function in Augment3d Orientation

    • Under Review on
    • 1 Comment
    I cant remember if I have requested this one before, I know I have mentioned it in the closed beta. I had a show where Augment3d did not match the real world unit. If the real world unit was correct, augment3d was wrong. This has happened more than...
  • Render lights with real world brightness - hyper realistic mode

    • Under Review on
    • 4 Comments
    In Eos Beta version 274 the spot and wash brightness and color are a bit off. I have S4 LED Lustr+ and D40 Vivids patched into Augment3d and when I turn them both up to FL the spotlight really overpowers the wash on the stage. Also the home colors on...
  • Ability to switch/determine which NICs are used by Eos/Augment3d

    • 0 Comments
    Hi there! I’d love an easy and intuitive way to determine which NICs are used by Eos/Augment3d in a multi-console, tethered, and wireless networks.
  • Replace imported Item

    • Under Review on
    • 1 Comment
    Sometimes, you make some changes to an object in your favorite CAD program. It would be nice, if it was possible to replace an existing object with a newer version.
  • Tab 36 link to Fader

    • Under Review on
    • 1 Comment
    It would be useful if there was an option in Tab 36 to link it to the fader wing & fader page you are using. So when you changed pages, the page you were on was at the top.
  • Expose Connector Indicator While In Patch

    • Under Review on
    • 0 Comments
    It would be nice to be able to see the orientation the fixtures are in while positioning in patch too. Thanks, Tyler
  • Patch - Multicell Fixture: Provide the same functionality that was included in v2.8 and v2.9 with regards to patching multi-cell channels using non multi-cell fixture types

    • Coming Soon on
    • 1 Comment
    This reduced functionality is not listed on the known bug list or mentioned on the current or previous build documents, so this appears to be working as intended. Example: {Patch} Channel 100 {Type} [Fixture Type A] (not a multicell fixture type...