Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Model Export from Augment3d

    • 0 Comments
    This feature seems so crucial to enable co-working between disciplines and allow programmers and designers to interact with ease. I have run into a number of venues who only have Augment3d models of their space, and other design disciplines would benefit...
  • Gobo wheels attachments for specific fixtures

    • 1 Comment
    I have found a specific issue. I have a Martin Quantum Profiles with custom gobo. I made a custom gobo wheel and attach it. Fine. But everytime i want to patch a new fixture - i have to do it again manually. I want to request a settings for non-default...
  • Allow macro to add text at start of existing label

    • 0 Comments
    I would like to be able to make a macro that adds text to the beginning of an existing label for follow ons and other things. I can do this manually like this: [Label] [Page_Up] ">>" [Enter] When I learn this syntax I get: [Label] [Page_Up...
  • OSC improvements

    • 3 Comments
    - Shift button, I tried to create a 'real' Shift Key to control Fine mode on encoders but nothing happens ! Is this behavior intended or a bug? The Key is seen on on Tab99 but it does not work like on a real console. Can you make it possible to use the...
  • [Query] {Release}

    • 0 Comments
    Looking for the ability to query channels with a Release instruction in Blind. This would come in very handy for many show file maintenance applications and in Film for multi-set or multi-studio show files. Looking for something as simple as [Query...
  • select last can select address

    • 2 Comments
    It would be helpful if after checking address, you can use select last to reselect the last adress
  • Color temperature to be accessed in syntax

    • 0 Comments
    Can we have color temperature be in a syntax reference in 10/xxxx, the same way Lee is refenced as 3/xxx For example: 10/30 or 10/3000 = 3000K 10/55 or 10/5500 = 5500K It will reference a similar place, the color picker, which lee currently does...
  • Query marking in selected cue

    • 0 Comments
    Currently the syntax [Query] {Marking} [Enter] will return all channels that have marked in a previous cue but haven't came up yet and channels marking in the currently selected cue. I would love to have a modifier that selects only the fixtures that...
  • Multiple Show File Templates

    • 0 Comments
    I work in a multi-venue location. When selecting new show from template, could there be a pop-up showing multiple templates, i.e. for each venue?
  • Respect Entry/Cue Time when adding channels to running effects

    • 0 Comments
    When adding channels to a running effect in a subsequent cue (e.g., Cue 1: Ch 1-5; Cue 2: Ch 1-5 + 10-11), the effect for the entire channel set restarts instantly. This causes a visible snap in 0 seconds, ignoring the effect's entry time. New channels...