hello, would it be possible to make it so that we can assign a channel to a fader, and that the fader follows the level of the channel during the restitution? it would be super useful to use the motorized faders
thanks a lot
I feel as if Live Colour Moves are rather ubiquitous at this point in time while live Focus & Beam moves are sometimes an obvious red flag in your show file. There should be a way to "ignore" live colour moves and/or highlight Focus & Beam moves.
I...
being able to give deprecate cue list different release times will really help with busy shows where other cue lists (containing bumps etc) are fired from one main list. I know this can be achieved with macros but it would be nice to have this as an option...
While there are ways to get this result it would be nice if Effects could have an attribute toggle to only apply the effect onto the Channel selection Fixture Parent only, or onto the Channel selection Fixture Cells only.
Default behavior would be current...
I think it would be really helpful to have an apple watch (or other smart watch) extension of IRFR that displayed small bits of information for noting shows. My initial conception would be a Master Playback Status display with cue labels. Im sure there...
Hello,
Recording fader moves is a staple of time-coded light design and Eos can't record them. It's absolutely impossible in this software. The problem is that it's an event list. That the biggest problem. It needs to be a timeline with x and y, not...
I'd like to be able to change the BPM and/or Rate of any effect, whether or not it is currently active. This would be extremely helpful for busking so I would be able to know the next Effect I use will match the current tempo. ( Photo from V3.2.5 B13...
Not really sure if this is a feature request or a bug report, but can the pop-up keyboard be made to display the underscore character? It's a bit confusing editing strings that contain both spaces and underscores.
Thanks!
Missing snakewise as option to address pixels.
Many of my led matrixes are manufactuered in a snakewise pattern. But this option is missing in the configuration options for pixelmaps.