Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Audio Input for Effects and BPM

    • 2 Comments
    Hey, a feature in Grand MA is effects can be adjusted to a click track or another audio source being fed in from a mixer. For musicals and concert events, this would make it a breeze to program/busk with knowing your rate would match with the song playing...
  • World position/rotation values in Patch

    • 0 Comments
    When looking at the Augmnet3d tab in Patch, I would like a way to switch between seeing nested XYZ values and World XYZ values, without having to switch to the Augment3d Edit tab.
  • Icons in Front of Labels on Direct Selects

    • 0 Comments
    It would be great to have a checkbox in the tab settings for Direct Selects for whether Icons are shown behind or in front of Labels. With them currently behind Labels I am finding it very hard to see the Icon even at 100% Opacity Thank you, Steven...
  • Move Submasters with Midi up AND DOWN

    • 0 Comments
    Hi! I would like to use submasters controlled by Midi. They should work "fader"-style. With the velocity of the note going to full the submaster should go to full (this works already), with the velocity going to zero the submaster should please move...
  • Multi Console Communication - Messenger and System Wide Notes.

    • 0 Comments
    Multi Console Messenger - A way entirely within the console and lighting network to message between users, and all users at once. Besides general communication in places without cell or wifi this would also allow for a running conversation and notes...
  • Delete cue with show control

    • 0 Comments
    An additional delete cue parameter that will delete both the cue and it's associated show control event(s). This could take the form of a CIA command modifier/softkey [Delete] [Cue] 10 {with events} and/or a setup defined default. In my workflow...
  • Having the Intensity, focus, colour, Beam and Soft Keys on the Touch Bar.

    • Planned for Future on
    • 1 Comment
    Hi, Very Similar to this https://community.etcconnect.com/control_consoles/eos-family-consoles/f/eos-family/23447/macbook-pro-touch-bar-custom-configuration but just moving the bottom row of buttons as above to the Touch Bar on relevant models.
  • Linear Effect Scale Data

    • 1 Comment
    It would be great to be able to enter (+)#% or /# values in the scale box for linear effects. This would assist in creating linear effects that are relative to the intensity. That way we could change a channels intensity on the fly without having to adjust...
  • Custom Augment 3D Fixture Models VIA GDTF/ User changable models for augment 3d.

    • 1 Comment
    Allow users to change the fixture model in augment 3d. Therefore the user can correct the incorrect models that exist within the library.
  • Reassign Event Cue List: Event X Cue Y/ enter

    • 1 Comment
    There should be a syntax to assign events to a different cue list. For example if event list 1 is built triggering cues in cue list 1/, you should be able to select all the events in event list 1 and type cue 2/ enter to reassign to cue list 2.