Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Flexi Active View Direct Selects

    • 0 Comments
    Direct select view that populate the pallets based on what’s used and active in current cue.
  • Feature request: Per-channel command history

    • 1 Comment
    I would like the ability to look at a channel's level as it has been over time. I realize that blind spreadsheet exists but that only applies to cues. I will often get the annoying request "Bring X back to what it was before" and I sometimes have to...
  • Discrete timing: Fan percentages

    • 0 Comments
    Its great we can have percentages on time and delay but being able to fan say, [Group] [1] [Delay] [/] [100] [Thru] [0] [Enter]. At the moment obviously you can fan absolute delay and time but we cant on percentage. This'll make discrete timing revolutionary...
  • Multiple MIDI Tx Source ID configurations

    • 0 Comments
    It's becoming common to need to send MIDI triggers to multiple departments, each with their own cue list and needs. It would be nice to be able to configure multiple MIDI Tx Source IDs with their own MIDI settings (notably MIDI Cue List), so that gateways...
  • Ext Links/Effects/Curves in PSD shows target labels

    • 0 Comments
    Basically what the title says; Being able to label a macro that then gets executed by a cue list and having the label show up in the PSD. Same for effects, I would love just seeing "Lightning Burst 2" show up in the FX column.
  • Allow aim focusing in patch, leave model with active live channels lit and scenic elements in place.

    • Planned for Future on
    • 3 Comments
    Here I am trying to clean up the focus of the proscenium specials. I want a straight line across the top and no visible gap or overlap. I can select the group in patch and see the altogether, which is great, however my scenic elements have been turned...
  • Enable clicking on the fader Cell in the submaster tab ( tab 15) so faders can be assigned.

    • 0 Comments
    All the other cells are clickable except the fader cell.
  • Keyboard shortcut for access to pop up magic sheet or make it macroable

    • 0 Comments
    It would be nice to have a keyboard shortcut to open/close the pop up magic sheet, or provide a way to record those actions into a macro.
  • Preparing and Load a cue with load/go via a popup ...

    • 5 Comments
    Hello, will there be an upcoming update for EOS that integrates a cue list system on a fader, within which a cue could be loaded using the LOAD and GO buttons? "Load" would allow, via a pop-up window, the selection of the next cue and its placement...
  • Effect Mark / Automark

    • 1 Comment
    It would be nice to have an official way to mark any NP effect and have it run in a cue prior to the one it is being used to avoid seeing the effect ramp up or movers swing into a position effect. The idea would be that effect marking would be separate...