Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Discrete timing: Fan percentages

    • 0 Comments
    Its great we can have percentages on time and delay but being able to fan say, [Group] [1] [Delay] [/] [100] [Thru] [0] [Enter]. At the moment obviously you can fan absolute delay and time but we cant on percentage. This'll make discrete timing revolutionary...
  • Discrete timing: Fan percentages

    • 0 Comments
    Its great we can have percentages on time and delay but being able to fan say, [Group] [1] [Delay] [/] [100] [Thru] [0] [Enter]. At the moment obviously you can fan absolute delay and time but we cant on percentage. This'll make discrete timing revolutionary...
  • Fader Page (Tab 28) Improvments

    • 0 Comments
    It would helpful to see also the Fader Type in the Fader Page Tab, e.g. Master, Effect Size, Effect Rate, Effect Master ...
  • add ability to copy lamp controls from existing fixture in the fixture editor

    • 0 Comments
    When creating a new fixture, I would love to have the ability to copy and paste the lamp controls from an existing fixture. This would be extremely helpful in trying out new modes in existing lights, or new lights in the same product line.
  • During FPE, you should be able to lock and XYZ position OR maintain it among a group of fixtures

    • 0 Comments
    Finally trying out FPE in the real world. It's a very large space so the margin of error is very high making it not a great test case and sending my lights all over the place. I know FPE is still very much a "in theory" process as it becomes refined....
  • Password/4-digit pin protection to lockout console

    • 1 Comment
    I know this is something along the roadmap somewhere, but I haven't seen it listed in the new feature requests feed and figured it should be moved here as well. We'd love to see password or 4-digit pin-style protection ability for eos consoles. Regarding...
  • Ability to see Presets in A3d just like Palettes

    • 0 Comments
    I recently discovered if you look at Focus, Beams, Col pals in blind, in an A3d display, you can see a visual representation of the palette. It appears to turn the virtual intesntiy to full temporarily just inside a3d so you can see those attributes....
  • iRFR Encoders Should Work in Blind

    • 0 Comments
    In Blind, iRFR Encoders should display their blind values, not live values.
  • World position/rotation values in Patch

    • 0 Comments
    When looking at the Augmnet3d tab in Patch, I would like a way to switch between seeing nested XYZ values and World XYZ values, without having to switch to the Augment3d Edit tab.
  • Scenic Element Movable - Add the ability to have the Size X Y Z dimensions of an object saved in cues

    • 4 Comments
    Scenic Element Movable Could you add the ability to have the Size X Y Z dimensions of an object saved in cues, or at least changes to those dimensions? This would be useful for representing ( in Augment3d ) opening house curtains part way, or...