Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • CIA expand/collapse button

    • 1 Comment
    Are there any extra buttons on Ion/Gio/Gio@5/Eos consoles (Time Template, I'm looking at you) that could be repurposed into a CIA expand/collapse button? I know you can use Displays, but that requires 2 presses, and sometimes you have to double-tap a...
  • Create Magic Sheet from address locations tool (so we can see desk channel AND pixel map output in magic sheets automatically)

    • 0 Comments
    I used the Augment3d "Create Magic Sheet From Channel Locations" tool and made a magic sheet from my Augment3d file. I have a grid of fixtures that were set up to channels in the magic sheet. Since magic sheets cant see overall output without being connected...
  • [Feature Request] Bump inhibits and cuelists

    • 2 Comments
    Hi Since I'm doing a lot of theatre but also live bands, I want to start using my GIO also for busking, so my GIO is not home alone half of the time. I would love to be able to flash my inhibits and cuelists. As far as I know, at the moment it is...
  • Color and Beam Palettes - By Type without Leader Channel

    • 0 Comments
    Hello, I would like to request that it become possible to have by-type palettes not attached to a leader channel. This would make it easier to store color data for a specific fixture type in your show files and to copy across show files without having...
  • Color flag on macro direct selects

    • 0 Comments
    The color flags for macros (red, green, dark) show a flag on the DS button, but white shows nothing. White should also be a flag.
  • Make setting beam angle / beam edge part of the fixture

    • Under Review on
    • 1 Comment
    If we want to have different types of conventional fixtures in our rig display, we have to create a new type. IE I make a copy of dimmer, name it Fresnel, and set the Fresnel physical model for that new fixture. It would be convenient if we could set...
  • Effect on Parent or Cells attribute

    • 0 Comments
    While there are ways to get this result it would be nice if Effects could have an attribute toggle to only apply the effect onto the Channel selection Fixture Parent only, or onto the Channel selection Fixture Cells only. Default behavior would be current...
  • Fade Area at the edge of Zones in Augment3d

    • 2 Comments
    A 'fade out area' for Augment3d-Zones would be great. You could set it to a specific distance, so a beam that touches the zone fades from it's current intensity to zero as it moves further into the zone.
  • Add "Field Angle" as an MVR option

    • 0 Comments
    When importing from an MVR file (specifically from Vectorworks) you are locked into Beam Angle as the field that aligns to the Augment3d Beam Angle. But in Vectorworks language, that should really be field angle. Would love the option to choose either...
  • Constants in absolute effects

    • 0 Comments
    Currently I can assign a variable as a timing for an absolute effect but if I do so I can no longer adjust the cycle time of the effect. I would like to propose the idea of a constant for timing that can be defined and is unchanged if I change the cycle...